But you can't do that AFAIK. You can't pick up two wheels and a chassis spread around a level and attach the wheels to the chassis via pivots to make a vehicle. That would be awesome if you could! The pivot function isn't available in the in-game Popit though, it seems.Example: I have a level with a dragon, now to get past the dragon I want you to build a tank and slay the dragon. I provide you with all the necessary material lying around to build it and maybe even have stick person hieroglyph in a tank shooting a dragon as a clue. So you put the parts together, fire the tank at the dragon, slay it and move on your way.
Hang on, I never said I wanted unlimited in-game powers! I said, I liked the idea with the constraints of a currency to buy components. What you suggest in providing component sin game for the player to assemble is also perfectly acceptable to me, maybe even better than the open currency model. That's just not an option though as far as I can tell. All construction functions seem to be removed. In the latest Walmart promo video, the Popit menu is called up and the only thing you have there are stickers. Perhaps, fingers crossed, it's a reduced menu which expands as you play the game with more features. If the player can do nothing other than stick pictures on things, and they can't assemble any contraptions of their own design, the game will be a little less than it could have been and then was first suggested (but of course we have had lots of improvements since then too, such as control code. I am clearly being greedy!)So what's going to stop you from taking that flying dragon and using it to bypass everything else in the level and go straight to the end (and of course boast how you beat the level in 10 seconds when what you really did was create your own glitch), or maybe you just change the dragon to be super weak instead so that a piece of fluff tossed at it will kill it (that would be creating your own cheat), or maybe you just open up the editor and delete that dragon in your way (at which point I'd wonder why you even bother playing). The point is, in your desire to have control you're no longer a player but a god.
At this point though, everything is pointing to no in-game construction, short of pulling and pushing blocks. No building siege engine whether from parts you buy or parts you find.