I hope LBP does really well.
But I really don't see the Wii party-games crowd getting into creating levels.
They want to pick up and play and it's like the contemporary version of charades -- something people do because they're together, not something which people spend a lot of time on, which is what the create part of the game seems to indicate.
But I really don't see the Wii party-games crowd getting into creating levels.
They want to pick up and play and it's like the contemporary version of charades -- something people do because they're together, not something which people spend a lot of time on, which is what the create part of the game seems to indicate.