All this new coverage has completely flipped me back from being more interested in playing Ghosts.
I'm an open world game guy, I love being in a big, interesting open space and seeing something on the horizon and going there and exploring. It's why I love GTA, Elder Scrolls, Fallout, Far Cry, Days Gone, Horizon Zero Dawn and Spider-Man. I'm also a post-apocalyptic guy and I like survival games, I like fighting against the environment just to not die, using what I can scavenge to improve my chances, by using combat and smarts but where it's me deciding which tactics to employ and not where the game designer says here is a combat section, here is a stealth section.
I absolutely loved The Last of Us; the mechanics at the time were great, the writing was great, the story was great but I've not been hugely drawn to just playing more of The Last of Us, in part because I think the original story ended perfectly. But having seen all the official and unofficial coverage, particular several journalists thoughts having played 2 hours of specific gameplay, this is not The Last of Us, this is a very different based on the same core concepts. Several journalists (and DF) have mentioned Tomb Raider's wide open hub areas, some have hinted at these evolving over time and confirm that the environment is so big you need that horse to get around.
This game looks so my jam and it looks full of those moments like when in the first game you find yourself alone in a dark basement, which was terrifyingly good.
Come on 19th June.. come on..