Uncharted 1 through 3 were extremely ovverrated experiences gameplay wise. It was only until tlou1 that nd got good at combat. The freedom tlou gives you in scenarios is far beyond any uncharted and tlou2 looks like an upgrade to that
You are going to kill all the Naughty Dogs ?So who's going to find, and kill, every single last one of them in this game , I know I would, no AIs spared.
Haha, Yeah I think I will go down the same route. Starting with Nora.So who's going to find, and kill, every single last one of them in this game , I know I would, no AIs spared.
Two more weeks. Is time speeding up or slowing down? This week flew by but it also felt like a damn long week.
Doggos won't be spared either, they would be a bitch to ruin my stealth kill anyway.You are going to kill all the Naughty Dogs ?
GoW was an amazing experience all around.To be fair, God of War has pretty good gameplay. I think Uncharted 4 and Lost Legacy have excellent mechanics but the game design aspect can fall a bit short in some cases (moreso in the case of Uncharted 4 than TLL), especially when compared against everything else in these games.
GoW is so much better than UC4. I loved getting the platinum on this game. A joy from start to finish. I was bored well before the end of UC4.GoW was an amazing experience all around.
Haven't gotten to uc4 yet, just started 3. Thinking about picking up LL.
I don’t think that’s doing the gameplay of uncharted justice ... the verticality and combination with hand to hand combat with stuff from the environment blending in was really smooth. I played the multiplayer quite a bit.
In my experience the verticality in UC4 is a gimmick. It's used just for the sake of it. And the climbing parts are never being so boring and predictable. But it's much less impactful than the verticality in GoW where it's rooted in the level design in many ways or is linked to the progression of the story.I don’t think that’s doing the gameplay of uncharted justice ... the verticality and combination with hand to hand combat with stuff from the environment blending in was really smooth. I played the multiplayer quite a bit.
In my experience the verticality in UC4 is a gimmick. It's used just for the sake of it.
The epilogue of UC4 was awesome though.GoW is so much better than UC4. I loved getting the platinum on this game. A joy from start to finish. I was bored well before the end of UC4.
GoW is so much better than UC4. I loved getting the platinum on this game. A joy from start to finish. I was bored well before the end of UC4.
In my experience the verticality in UC4 is a gimmick. It's used just for the sake of it. And the climbing parts are never being so boring and predictable. But it's much less impactful than the verticality in GoW where it's rooted in the level design in many ways or is linked to the progression of the story.