spacemonkey
Newcomer
http://www.theinquirer.net/inquirer/news/1406316/multi-gpu-tech-lucid-graphics-giants
"...Hydra splits each frame into different objects - say the game character, weapon, floor, walls - to be distributed among the various GPUs."
How is this possible for (what I assume) arbitrary game engines?
"...Hydra splits each frame into different objects - say the game character, weapon, floor, walls - to be distributed among the various GPUs."
How is this possible for (what I assume) arbitrary game engines?