Doomtrooper
Veteran
DaveBaumann said:Sent this in reply:
Could I ask if you’ve done any compatibility testing on this benchmark at all? As it stands there are numerous graphical errors on Radeon boards. Given that the earlier “NVIDIA only†demo could be made to run on Radeon’s without these graphical glitches there doesn’t appear to be anything to suggest that Radeon boards should not be able to run without these errors.
Anyway, I hope you have already been in contact with ATI’s developer relations if you are unable to resolve these graphical glitches internally, however if not I’ve copied this to Richards Huddy’s email address and I’m sure he’d be happy to assist you if you are having trouble. As it stands I would not be comfortable using this as a benchmark when it doesn’t render correctly on the majority of DX9 boards presently in use.
On another note, could I ask exactly what the requirement for VS2.0 is? Given this was an Xbox title, what has changed from the Xbox to the PC that requires VS2.0? Also if this is being billed as a DX9 benchmark why does it not utilize PS2.0? With only PS1.1 in use I would categorize this more as a DX8 benchmark given that VS2.0 can be achieved at reasonable rates across a CPU.
Let see what the responce is...
You will not get a response, I sent them a email with screenshots in Decemeber of captures of their error they had popping up on R300's..'No compatible 3D card found' on a supposed DX9 title !, then tb's 3Danalyze Gunmetal option, then screen shots of the game running on a 9700.
I asked them why they would do that, limit their audience...I have never got a reply.
State of the industry is in rough shape.