No. On consoles GPU is the most important part, more than ever (GPGPU, soon VRS, RT etc.). Look what they have done with tablet CPU in the current gen. I'd say we are already lucky to have 8 Zen 2 cores (and 16 threads !) in those future boxes.
I'd advise to read more carefully on the quoted posted.
The hypothesis was not to take away GPU die area to give way to more CPU die area.
L3 on Zen 2 is taking more than half of the chiplet's die area. If they have a fast enough system memory they could do away with L3, making the CPU cores and their L2 occupy around 5mm^2 each. 4 more cores would mean 20mm^2.
HBM2 lol. This isn't the baseless next-gen thread.
The "baseless rumors" thread is to comment on baseless rumors, not to discuss hypotheses.
HBM isn't the cookie monster that some made it out to be. The super exaggerated FUD-driven suggested pricing for HBM adoption has mostly been debunked.
Best balance for a console regards price and performance, where CPU power has always been the weakest option. What advantage would 12 cores bring when the lower performance console has less and the cross-platform options all have less? 8 cores Zen 2 as a baseline target (not upper end as on PC) is a whole lot of CPU power for games.
Better performance on a CPU-based hardware RT implementation, for example.
Or going with lower clocks with more execution units for higher power efficiency, leaving out more power to the GPU.
Just to clarify: I dont
think Scarlett will have more nor less than 8 Zen2 cores (though like Sony, it might use ARM application processors but that's a separate thing).
In fact, I think there's a large chance AMD will just be selling the same 76mm^2 Zen 2 CCD we know from Rome and Matisse to Sony and/or Microsoft, and pair it with different I/O + GPU dies.
My only point was that Scarlett's CPU core count AFAIK can't be deduced with 100% certainty, yet.