Krunchy9999
Newcomer
The Atari 7800 didn't get a lot of support back in the day, it's biggest downfall was Atari being sold to Jack Tramiel, which delayed the launch of the 7800 by 2 years, and destroyed any chance it had of succeeding. Compounded by the fact that Jack was a massive cheapskate, and didn't want to spend much time or money on game development, plus devs didn't have good tools either. And so as a result, games that WERE made for it looked like trash compared to the NES, and SMS. But nowadays, the 7800 is getting the love it deserves by homebrew developers, and with new efficient tools, and programming techniques to maximize the utilization of processor cycles, and efficient ways to shuffle data around without choking off the CPU, or GPU too much (due to the shared memory bus), its capabilities are finally being realized.
This is the original version of Mario Bros arcade game made very cheaply by a dev no one has ever heard of.
Compared to the brand new remake made by AtariAge
Bentley Bear's Crystal Quest, which runs at 60FPS
Capcoms arcade game 1942
Rikki & Vikki which uses the 7800's high res mode
Even Bubble Bobble is being ported to the 7800
This is the original version of Mario Bros arcade game made very cheaply by a dev no one has ever heard of.
Compared to the brand new remake made by AtariAge
Bentley Bear's Crystal Quest, which runs at 60FPS
Capcoms arcade game 1942
Rikki & Vikki which uses the 7800's high res mode
Even Bubble Bobble is being ported to the 7800