https://www.youtube.com/watch?v=-DFc8q_Q5QE&hd=1
New and extended trailer
I like (except the voice acting)
New and extended trailer
I like (except the voice acting)
Animation looks real dated...
What is a fighting simulator? And what does that have to do with the fact that Tekken, for better or for worse, moves exactly the same as it did 100 years ago?
Where the fighting is based on realistic human limits, weight transfer, and the animations match that.What is a fighting simulator?
Tekken has to move like that to be Tekken. It needs the same sudden animation transitions etc. It can't use something modern like human behavioural physics without changing the feel of the game and losing all its pace.And what does that have to do with the fact that Tekken, for better or for worse, moves exactly the same as it did 100 years ago?
Where the fighting is based on realistic human limits, weight transfer, and the animations match that.
Tekken has to move like that to be Tekken. It needs the same sudden animation transitions etc. It can't use something modern like human behavioural physics without changing the feel of the game and losing all its pace.
Its an arcade fighting game not a fighting simulator. What would you expect?
Well that makes sense but it also kinda sucks balls. And not in a good way.
Don't know, it just all looks a bit dated.
Guilty Gear series has the same specific animations, even on ps360, which of course are capable of smoother movements. It's a feature of the game. The same for tekken I think.
I expected something new in the animation department...not the same crap from PS2...
I don't want the same shit with prettier graphics. It seems they did not redo the animations at all...which means it probably isn't motion captured.
I expected something new in the animation department...not the same crap from PS2...
I don't want the same shit with prettier graphics. It seems they did not redo the animations at all...which means it probably isn't motion captured.
Capcom made huge strides in the animation department with their SF series and it's not a simulator and it doesn't rely on motion capture. The floatiness in this Tekken game is godawful just like the floatiness in the VF series.
And I thought I was the only one to see the datedness of the animation.
It doesnt move exactly the same. The moves are the same but the animations were indeed refined numerous times. The series also has a huge legacy of moves and frame data that define the series' fighting mechanics. The creators cant ditch everything in favor of the most advanced animations created that may be oblivious of the mechanics in order to look the best. For the average joe it may not matter. He wants eye candy. But for a high level veteran, the frames and animation (for Kazuya's electrifying fist for example) define a strategy and years of practice and experience. The quality of the animations behave within the context of the legacy and gameplay mechanics for which the series is known for and this doesnt count just for Tekken. You will see it in every fighting game.
It seems you do not want a new tekken, you want some new type of fighting game or even fighting simulation?
Let me repost
The fact that you said what you said about the VF animation shows exactly that you dont know the games you are commenting on.
I also find it quite ironic that you think SF4 has some state of the art animations.
And also the fact that Street Fighter was primarily a 2D fighting (that begun since the days that memory was not enough to hold too many sprites) hence you cant compare like for like the animations.
I want a new improved Tekken...not the same old crap from the PS2 with shiny shine...I want animation that is on part with Soul Calibur series. This "new" Tekken looks soooooooo dated....
Just from the simple video you could tell the side kicks are horribly dated...there's more but no need to point it out...if it smells like shit, looks like shit then it probably IS shit...same shit different smell.
Learn how to read..
I guess Capcom should've used the old crap animations from SF2 in SF4. BTW SF4 is not really 3D...LMAO...it's still a 2D fighter as you cant do sidesteps etc...*facepalm*