L. Scofield
Veteran
Thx, I knew it had something to do with the Wreckless games but I couldn't find good info on it.Xbox 1, DX8.The guy that created the RTHDRIBL demo created a LDR implementation of the effects and helped Bunkasha integrate it into Double S.T.E.A.L. 2. And if I recall correctly, the game ran at 720p, too.
More info here.
So there you go patsu, not only realtime but already implemented on a last gen game.