No one is saying HDR isn't more accurate. The problem is that on the PS3, you can't take all the most mathematically accurate known methods for doing everything, program them all in the same game, and have something that will still run (for one thing, you could never have water in a game). Which methods you use and which you discard is indeed partially a matter of aesthetic judgment. But yes, you're right, HDR is more accurate. Unfortunately, the PS3 lacks infinite memory, infinite bandwidth, and infinite speed, so all the most mathematically accurate methods for everything cannot all be done simultaneously.
Does that include properly calculating the shadows cast by local light sources? Because KZ does that, and Crysis 2 doesn't. Almost like deciding whether or not HDR or dynamic light/shadows is more important is an aesthetic judgment.
No one's doing that. The problem is that he's taken an opinion, stated it as a fact, and insulted people who disagree with him.
Here are two facts:
A: HDR is more realistic than LDR.
B: Dynamic shadows are more realistic than static shadows
This is an opinion:
C: HDR is more important than dynamic shadows.
Laa-Yosh is stating C and insisting it logically follows from A and B, which it doesn't. Value judgments cannot be deduced.
Agh! I feel like I'm taking crazy pills! I've been saying all along that this is impossible because that judgment is subjective, and Laa-Yosh has been the one insisting, no, his preferred trade-offs are matters of objective, logical fact.