Stranglehold Demo Status

Played it twice, once on normal or whatever, didn't really like it then, then i played it on hard, whole different game, became much harder, and you had to think before just rushing out.

Like the destructable environments.
 
I played the demo on normal. Nothing spectacular unfortunately…
I was expecting something that could take Max Payne to the next level gameplay wise and the demo didn’t deliver….
 
R6 doesn't simply not say that it's UE3, R6 actually does say it's UE2 in the manual.

Are you sure about that?It's just that it behaves exactly like an UE3 based thing should:mixed shadows(stencils+shadow maps), the shadow rendering is deferred and thus AA is screwed, the look on some things is very UE3ish...
 
Also their "massive desctruction" engine is really MASSIVE. Definitely the next benchmark for fps/tps physics. It makes the gunfights alot more intensive and believable than those of MP..

Yeah, pretty damn cool when you stand behind a pillar, and the guy with the shotty starts destroying it, didn't know there was destroyable environment in this game, quickly found out.
 
Yeah, pretty damn cool when you stand behind a pillar, and the guy with the shotty starts destroying it, didn't know there was destroyable environment in this game, quickly found out.
Another thing with the pillars is that when you are covered behind one of them, the enemies ussually destroy first the upper part. So if you crouch you will win a few more seconds of cover.
A part of the game who shows how many attention they have paid to the detailed destruction is the fountain in the first open area. If you take the time to start shooting it from up to down it is amazing how many detailed damage can get.
 
Are you sure about that?It's just that it behaves exactly like an UE3 based thing should:mixed shadows(stencils+shadow maps), the shadow rendering is deferred and thus AA is screwed, the look on some things is very UE3ish...

Yep, I'm sure. I have the game, I've checked the page personally. According to Ubisoft, it's UE2.
 
wow...really a good looking game with excellent, crisp colors with AA and lighting. Good quality textures and the destructible environments kick ass.

not really my cup of tea long term in the gameplay department but it is/was fun to play through and shoot stuff and watch it al go flying. Personally I''m a dirty little kneecap shooting fool. :devilish:
 
I think it was kinda crappy. Looked like a hi res ps2 game. Blurry textures, everything looked so flat. Combat was just chaotic in a bad way, but at the same time it felt very scripted. I friend saw it, he thought it felt like a game from 1998 or something.
 
I wonder if this game doesn't go over well with people that haven't seen the movie? I really want to play it, but none of my friends have 360s.
 
I think it was kinda crappy. Looked like a hi res ps2 game. Blurry textures, everything looked so flat. ...

whoa... fix that tv unless you were on an SDTV or your dash settings are buggered, there is no way that should look like that.
 
Tap In:

I got and sdtv (i think..those regular non hd kinds of TVs). Well, sure it looked a little better then that, but stil. Maybe it was the lighting. Like in the first cutscene, everthing looked so flat. Like if there were no other lights than ambient turned up. Looked a little less flat in other places though..

Stil, its a big meh for me.
 
I got and sdtv (i think..those regular non hd kinds of TVs). Well, sure it looked a little better then that, but stil. Maybe it was the lighting. Like in the first cutscene, everthing looked so flat. Like if there were no other lights than ambient turned up. Looked a little less flat in other places though...

check in options as there are 6-8 different gamma settings (plasma, LCD, vivid, Hi-contrast etc) that may make a bit of a difference for your type of tv.

Oh and as for the game play... played again today and the shotgun is a BLAST (exploding crates and watermelons ftw) and I love stand -offs. :)
 
Ok, I´ll se if it makes a difference. I hate that fight at the marketplace were the enemies just pour in from every direction.
 
Ok, I´ll se if it makes a difference. I hate that fight at the marketplace were the enemies just pour in from every direction.
Like everything, there are people that like a game and people that don't. Don't feel the need to like it if it's not your kind of game.

I normally can't stand shooters and sandbox games (Crackdown was stupid, doom 3 sucked, etc), but I really liked the demo, enough that I might actually pay for the game :)
My favourite part was using the precision shot on diferent body parts just to see what the victim would do, I shot a guys gun hand, and kneecapped another dude, shot a dude through the throat, elbow, etc. In each case the animation and response of the victim was surprisingly good. (in the hand case, he jumped around waving his hand up and down and swearing, for instance).

The other thing I liked was the casual setting. I play games to see the storyline unfold and be entertained for a while, not to get horribly frustrated and get RSI, which is why I love Japanese RPG and Bioware games. This game felt just right to me, and including the fact that in my couple of playthroughs I did completely different things and still got through means I can just sit back and enjoy myself, while interacting with the game.
 
First confirmed achievement. :D

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I think that's reason enough for me to get the 360 version over the PS3's Collectors Edition. :LOL:
 
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