CIG has over 250 employees right now they are burning through a lot of money yearly on employees. 250x an average of 70k + another 15k for a standard health care package and your looking at $85k x250= 21.25m a year in just employee costs. so with 2014/15 in the bank already they have spent 42.25m on just employees. Then you have to add in all the physical items they promised but have yet to deliever , add in the cost of bandwidth considering everytime they update we have to download the whole thing again , rent , travel and all that good stuff. Then the cut kickstarter took off the original amount , the cut credit cards take when you buy something , taxes and the like. I am sure they are running just a little bit beyond going broke. If funding slows down they are screwed.
And here we can see the game collapsing under its new weight
And just look
https://www.kickstarter.com/projects/cig/star-citizen/posts/346936
So we the backers funded extra to get the starfarer in the game.
Then they sell us the ship for a day
https://www.kickstarter.com/projects/cig/star-citizen/posts/351480
They then reoffered the shipped 2 more times (first anniversary and second) then they sold it again with an upgrade. And now they sold it a 4th time at double the price.
They need to keep that money going even if it means breaking promises or double , triple , quadrupling and so on dipping on ships that have already been paid for time and time again by us. They know the game is way to big and its getting out of control and they are finding ways of bringing in more money without having to create new content .