*Spin-off Thread* Subjective Thread of Pushing Consoles (rename #1)

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I think Gears of War 2 is a very good indicator of the (current) upper-limit of the graphical capabilities of the XB360

Certainly not.
GEoW is mostly smoke and mirrors on pretty outdated tech.
Epic artist are pretty smart.They know how to make high frequency shinny pixels even without lighting (cubemaps everywhere), and they know very well how to work efficiently with the engine.
 
Certainly not.
GEoW is mostly smoke and mirrors on pretty outdated tech.
Epic artist are pretty smart.They know how to make high frequency shinny pixels even without lighting (cubemaps everywhere), and they know very well how to work efficiently with the engine.

If Gears 2 isn't, then which games would people say are pushing the 360 hardest at this moment in time?

EDIT: Graphically
 
Have you actually tried the multiplayer beta?

Yup fairly fun but inline with many other MP games and their modes (gameplay wise, graphically and even effect wise, BF:BC?).

Still, comparing scripting and linearity, which can be found on every single player game (including certain rival franchise often compared to KZ2), to prerendered backdrops sounds unfair to me.

I'm sure he meant it in regards to gameplay freedom. Gears of War 1/2 seems to be the same.

Especially as I haven't heard anyone mention the same comparison in relation to the other franchise. ;)

Maybe becouse GEoW has pre-rendered backdrops (wait both have it..)? :p
 
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If Gears 2 isn't, then which games would people say are pushing the 360 hardest at this moment in time?

EDIT: Graphically

Although it's not exclusive, I'd say Assassin's Creed is still kinda impressive. Large levels, lots of NPCs, high quality visuals, good tech and full 720p with AA on top of it too.
And it's almost exactly the same on PS3 as well, so both machines should be capable of even more.
 
To suggest that gamers always want the platform with the better visuals is completely incorrect.
now tell my why pc gamers spend more and more money on new video cards? Why console gamers count pixels etc?
They haven't. Behind the dark artowork layer it really doesn't differ itself so much from other heavy titles for consoles. +/- for different tech but on averge...
Million people will disagree with you

PS.Laa-Yosh dont blame yourself too much :LOL:
 
If Gears 2 isn't, then which games would people say are pushing the 360 hardest at this moment in time?

EDIT: Graphically

Good question. I thought Fable 2 was a good showing graphically for the 360. The poly count isn't the highest up close, but the lighting is simply amazing.

Halo 3 graphics are generally derided, but I found that certain campaign levels had some of the best graphics I've seen this generation. The forest level, for example, was terrific. But it had no consistency from level to level; some spots looked like Halo 2.

Laa-Yosh mentioned Assassin's Creed, and I would add Prince of Persia, for similar reasons, but those aren't exclusives. I haven't played PGR4, but I hear it has impressive graphics.
 
Although it's not exclusive, I'd say Assassin's Creed is still kinda impressive. Large levels, lots of NPCs, high quality visuals, good tech and full 720p with AA on top of it too.
And it's almost exactly the same on PS3 as well, so both machines should be capable of even more.

Do you think that Assassin's Creed actually pushes more the 360 than Gears2 does?

I kind of doubt it.
 
Million people will disagree with you

Have you counted them?

Take as example COD4 with it's weak tech yet the artwork, design, cinematic camera handling and pace made people jump (regarding graphics). Clearly visible on the first "ship assault" mission.

And I'll add small gifs and pictures/offscreen photos doesn't really lure me. last-gen games could look like this-gen games using those image capture methods! ;)
 
Do you think that Assassin's Creed actually pushes more the 360 than Gears2 does?

I kind of doubt it.

- full dynamic lighting and shadows
- incredibly large and open levels with huge scene complexity
- lots of characters, 50-100, and not just some throwaway crowd of Locust
- 2x AA

Yes, I am more impressed with AC. Gears has very detailed and consistent artwork, and some nice stuff, but as we've mentioned it several times, it doesn't really go that far in any field.
 
I found the perfect thing for this thread. A video of a new PC/PS3/360 game built on the Crysis CryEngine2. It has to be watched to fully appreciate the importance of what they have created here.
http://www.gametrailers.com/player/44465.html?type=

This is the perfect counter argument to those who place too much credit on technical excellence in games development.

You could have the best tech and make it look bad without good design or use of the tech features. That game looking IMO worse than Prey!

Also he said PC only to be released on steam! :eek:

Dunno about "using the engine to the full extent" comment... this is using the engine to the full extent: video !
 
I found the perfect thing for this thread. A video of a new PC/PS3/360 game built on the Crysis CryEngine2. It has to be watched to fully appreciate the importance of what they have created here.
http://www.gametrailers.com/player/44465.html?type=

This is the perfect counter argument to those who place too much credit on technical excellence in games development.

Heh, nice one. By the way, in the video the guy (whose job I don't begrudge) says it's PC only ..
 
With KZ2 Sony has proved more or less statements like ''next gen start from us" and ''future proof platform '' , if MS will not answer it may be a serious knock off for them

I think that the fact that ~50 million purchases of next gen consoles other than the PS3 kind of disproves those assertions.

now tell my why pc gamers spend more and more money on new video cards? Why console gamers count pixels etc?

Million people will disagree with you

PS.Laa-Yosh dont blame yourself too much :LOL:

Tell us why the vast majority of Nvidia's and AMD's discrete cards volumes aren't highend cards but their midrange and lowend cards. There are more people buying cards that satifies the lowest requirements of the current PC game offerings than there are of those buying cards that provide maximum visuals.
 
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If Gears 2 isn't, then which games would people say are pushing the 360 hardest at this moment in time?

EDIT: Graphically
That's the problem.

As a couple of us said, what production can we really say pushes the 360 in very interesting ways to the extent that KZ2 does on PS3? Or even WarDevil (I like to throw in as its looking very good).

With no disrespect to Epic or Gears of War 2, I don't think the game is near to what could really be achieved given a lot more time or R&D into a ground up technology and a lengthy development on a game specifically for the platform.

There are games that might be pushing it a little here or there, for one aspect or another, but as a sum of all parts it hasn't arrived in my opinion, and may never. I think the most impressive 360 games to come are all multi-platform.
 
Or even WarDevil (I like to throw in as its looking very good).

I wouldn't expect much from Wardevil at this point. If a proven developer with a good track recordfails to deliver on its promises so spectacularly (Factor5) then how should a startup studio perform?
 
I wouldn't expect much from Wardevil at this point. If a proven developer with a good track recordfails to deliver on its promises so spectacularly (Factor5) then how should a startup studio perform?
That's an ok view to have and very understandable.

But, I differ in that view. For me I like what's going on over at Digi-Guys, what they're trying to do and the product so far is appearing to realise the graphical complexity they want to achieve. They have the technical expertise, the funding and the focus so I'm expecting a lot from them, but that's just me and the final product is of course only proven on release.

I'm feeling the exact same way I did about Crytek and some other developers before they had released a full blown game and probably will do at least once each generation.
 
- full dynamic lighting and shadows
- incredibly large and open levels with huge scene complexity
- lots of characters, 50-100, and not just some throwaway crowd of Locust
- 2x AA

Yes, I am more impressed with AC. Gears has very detailed and consistent artwork, and some nice stuff, but as we've mentioned it several times, it doesn't really go that far in any field.

What about texture detail, specular maps, lighting and more consistent framerate? The AA should be atleast be 2xAA too

I am not talking about which one impresses you the most at a personal level. I am talking about which one demonstrates the capabilities of the hardware the most.

I doubt that GoW2 is just good art direction. Even "old tech" can be intensified and made more complex to push the hardware and produce better results.

If its just good art, then there is a lot of extra performance to improve the graphics in GoW2 by a very very significant margin.

By a similar logic someone may claim that Lair demonstrates better the capabilities of the PS3 than KZ2, because its 1080p, has crazy amount of objects on screen with hundreds of soldiers and the environments are huge.
 
With KZ2 Sony has proved more or less statements like ''next gen start from us" and ''future proof platform '' , if MS will not answer it may be a serious knock off for them

I think games like RE5 and Rage begin to approach KZ2..and I think Doom 4 may reach it, since it is supposed to look much better than Rage.

I think this thread highlights a glaring "issue" with 360 from the start..MS first party simply doesnt push the platform. Any list of the best look 360 games would consist mostly of third party multiplatform games like RE5. Seriously, if somebody said "Name the flat out best looking 360 game on the planet", I'd say RE5, or Rage. Third party multiplatform games. Others on the short list of best looking 360 games would include Assassins Creed, Call of Duty 4, the best looking 360 racer is probably Pure or Grid.. Theres something very wrong there..If they said "Name the best looking PS3 game on the planet" I'd say Killzone 2, then after that maybe Uncharted 2, or GTP5 or MGS4..

I'd put Gears 2 in the top 2 or 3 best looking 360 games, but as has been pointed out, it's intrinsically a multi-platform PC based engine..it simply wasnt built ground up to stress the 360.

The bottom line is the best looking games on PS3 are clearly first party, and on 360 they're arguably third party.

I think Bungie had the budget and time that KZ2 did with Halo 3, and quite frankly they whiffed. I have little respect at all for Bungie technically anymore. Frankly I'm glad the series is moving out of their hands.

Part of it is surely MS outsourcing first party strategy..like farming out to Epic..Epic is not going to push the 360 ground up to it's limits with UE3.0..

The next question arguable is if it has mattered..360 is still outselling PS3 2-1 in USA recently..so it begs the questions do consumers care if game X looks 10% better than game Y. OTOH, it's impossible to rule out, perhaps 360 would be outselling 3-1 if they had more graphically impressive first party titles.
 
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