There are new Game Informer cover story pics out..
Slightly mixed bag, at least some of the shots look downright awesome imo..
Definitely a top tier graphical game on consoles, and at 60 FPS! Id proves themselves again I suppose..
Revisiting the ever popular DVD vs Blu Ray argument, Carmack says they would have loved to make Rage three DVD's/one Blu Ray, but it doesn't easily split up that way so it will be two DVD's (two wastelands). However Doom 4 will likely be 3 DVD's, as it can be split up that way.
Carmack:
PC: Higher res, more AA, but essentially the same game across all four platforms.
PS3 "There's a little bit more theoretical raw performance on the PS3, so we've got a little bit more headroom" <<(possibly one of the most positive PS3 quotes from a multiplatform dev I've ever heard)
360 "The 360 was easier to certainly get to where we are right now. More sweat equity had to be put into the PS3"
-Game will not be like Doom3 where you beat it and walk away. Designed so you can go back and get achievements, compete for best lap times, explore, etc after beating it.
-Release "when it's done" but "making good progress"
-How big will it be? "It's as big as it needs to be to be cool. Doom 3 was too long, you always want to give people a fun, focused experience"
Slightly mixed bag, at least some of the shots look downright awesome imo..
Definitely a top tier graphical game on consoles, and at 60 FPS! Id proves themselves again I suppose..
Revisiting the ever popular DVD vs Blu Ray argument, Carmack says they would have loved to make Rage three DVD's/one Blu Ray, but it doesn't easily split up that way so it will be two DVD's (two wastelands). However Doom 4 will likely be 3 DVD's, as it can be split up that way.
Carmack:
PC: Higher res, more AA, but essentially the same game across all four platforms.
PS3 "There's a little bit more theoretical raw performance on the PS3, so we've got a little bit more headroom" <<(possibly one of the most positive PS3 quotes from a multiplatform dev I've ever heard)
360 "The 360 was easier to certainly get to where we are right now. More sweat equity had to be put into the PS3"
-Game will not be like Doom3 where you beat it and walk away. Designed so you can go back and get achievements, compete for best lap times, explore, etc after beating it.
-Release "when it's done" but "making good progress"
-How big will it be? "It's as big as it needs to be to be cool. Doom 3 was too long, you always want to give people a fun, focused experience"
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