Vetz's post about Descent reminded my about something
http://forum.beyond3d.com/showpost.php?p=1716439&postcount=85
Many years ago in the Descent 3 forum someone posted that in Descent 3 ideally you need 300ish fps
(this was when 300fps was achievable) The poster backed this up with a whole lot of maths and measurements.
Size of the ships, distance they traveled per second, speed of projectiles ect.
it sorta made sense (not that i'm in agreeement)
http://forum.beyond3d.com/showpost.php?p=1716439&postcount=85
Many years ago in the Descent 3 forum someone posted that in Descent 3 ideally you need 300ish fps
(this was when 300fps was achievable) The poster backed this up with a whole lot of maths and measurements.
Size of the ships, distance they traveled per second, speed of projectiles ect.
it sorta made sense (not that i'm in agreeement)