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Yeah, you're right... even 4K + 20x Rage texture resolution seems no argument for such super fast storage.Megatextures only need a small read rate and RAM footprint.
Megatextures only need a small read rate and RAM footprint.
Yeah, you're right... even 4K + 20x Rage texture resolution seems no argument for such super fast storage.
How about next-gen megatextures? I don't know if that make sense.
Nope.
I can't talk about what I don't know. It's a good position to come in with some skepticism because it takes a while for things to change.
Artificial Intelligence (AI) and Machine Learning (ML) applications are being developed for the enterprise and consumer markets at an exponential rate, but few developers are aware that persistent memory can play a critical role in optimising access to large data sets.
AI and ML technologies create highly demanding IO (input and output) and computational performance for GPU accelerated Extract, Transform, Load (ETL). The key challenge developers must overcome is to reduce the overall time to discovery and insight within data-intensive applications. Varying IO and computational performance is driven by bandwidth and latency. Therefore, the high-performance data analytics needed by AI and ML applications can be addressed by persistent memory solutions that offer the highest bandwidth and lowest latency.
I think realistically in the next 5 years ML would only be used during training which happens during development and not during actual playing of the game.
Most of our challenges are on the training side when concerning the larger datasets.How about AI and Machine Learning? I've read some articles detailing how Machine Learning will be a new thing in video games enabling more complex AI, dynamic and realistic worlds and another article that says persistent memory is an important tool and will accelerate Machine Learning and AI. One of the focuses of Sony's new AI division is gaming.
The problem there though is you're kinda reaching, and the discussion is being watered down from quality technical considerations to ReRAM speculation in pursuit of (a somewhat strange) wish fulfilment.So I'm on the hunt looking for more info that would corroborate my theory.
I'll just be on the hunt to look for executive statements or burried news regarding reram's readiness to be manufactured in quantity as to increase the odds of having it included in the ps5.
Why dedicate time to this then?
ReRam vs whatever they have won't give you as a end-user much of a visible improvement.
Sure and that's fine. I think if we only waited for the absolute amount of evidence of everything, this forum would have 0 posts and would be dead. Part of discussion is discussion, and discussion and active participation leads to learning. The most important thing I guess, if you have a theory of things, try predicting what should come next before that information actually arrives. That would show you that you are on the right track. Doing it the other way, say waiting for information to confirm your bias; well that can actually turn out wrong right up to the end.That's deep. I understood some of the words you said. lol I'm looking for info to confirm my bias, I understand that. I'm doing an speculation and whatever I say will never amount to a confirmation. I'd be happy to have the preponderance of evidence favor my theory which, so far, lean against it. So I'm on the hunt looking for more info that would corroborate my theory.
I think you'll know yourself if you are on the right track without having us to validate your theory.
no worries. It's been good reading about ReRAM and sharing about it. I haven't dismissed ReRAM yet, the probability is very slim though. Greater than 0 but... probably less than 5% in my mind. Too much of the debate is around functionality, in which, even then every developer will be more or less arm chairing it because the hardware doesn't exist and no one has had a chance to use it.The necessity/benefit of the inclusion of ReRAM in ps5 is being questioned/challenged. What can I offer as counter-argument when I'm not a dev? I posited some leading question to you and others here to extract an answer that I cannot give. I gave a link saying how persistent memory with high bandwidth and low latency benefits machine learning and an image saying how machine learning can benefit gaming. But I didn't want to be presumptive to understand what I have just quoted hence I involved you to validate or invalidate THAT CLAIM, not my theory.
Anyway, I've received too much lectures today I'll just let it go in this forum. I will stop arguing my theory, let alone how it can benefit the ps5 as I don't have anything valuable to contribute there. I just hope you'll find it interesting enough to continue to debate this thread as I'm interested to here your thoughts what this new technology can or cannot bring to next-gen gaming. Thanks! ;-)
Why some give pause or hesitation about new technologies, I present to you the following threads about storage from the past 16 years:
https://forum.beyond3d.com/threads/offical-blueray-and-other-large-format-storage-thread.5580/
https://forum.beyond3d.com/threads/ecma-standardizes-holographic-information-storage.16077/
https://forum.beyond3d.com/threads/infinite-storage-soon-possible.24254/
https://forum.beyond3d.com/threads/holographic-storage-is-coming.30252/
https://forum.beyond3d.com/threads/new-sony-storage-magneto-optical-technology.41912/
https://forum.beyond3d.com/threads/hydrogen-storage-discovery.42269/