Asobo I believe on Series consoles need to port it to DX12 for it to run well.
IIRC PC it's only DX11. Also likely requires some heavy CPU optimizations, IIRC @Dictator mentioned heavy CPU usage on the title.
But in no way can anybody claim this game has launched "simultaneously" across platforms. This was just such a dumb thing for Phil Spencer to say. Maybe he's not into sims and this slipped his mind, whatever it was wrong and stupid.Well if we play the semantic game flight simulator launched the middle of august of last year. So if launch it on consoles before that it wouldn't be years later. It wouldn't even be a year later
With all due respect but this discussion feels really stupid. Microsoft said their focus was going to be multi-platform releases for the first period. Which suits their vision of having an ecosystem that spans consoles and PCs, game pass etc where games can fairly easily scale although they don’t have to. It also doesn’t stipulate all versions need to be available day and date, I am pretty sure.
Sony said they were going to have PS5 exclusives, because they want to also innovate and bring stuff to the new generation that wasn’t possible before.
They never said they were going to ignore the PS4 from here on out, quite the contrary. For instance this article from early last year, nothing in there contradicts what is happening now:
https://www.gamasutra.com/view/news...s_crossgen_games_risk_stifling_innovation.php
And in a follow up article:
https://www.google.nl/amp/s/www.gam...ing-that-can-only-be-enjoyed-on-playstation-5
Which also very clearly states that PS4 owners will be supported for many years to come, as has always been the case in the entire history of playstation I might add.
I genuinely don’t quite understand the point of this debate.
But in those days they would still release games exclusively for the older platforms. The real change is that it is easier to do cross platform titles so games that would otherwise have been exclusive for one, including the old one, are now available on both.
Sony absolutely should be honest and more transparent about things like that. All the console manufacturers should. But let's look at facts on your "basically everything" claim here. Since PlayStation 5 launched in November, Sony have published the following games for the following platforms:But no, Sony actually has basically everything cross-gen aswell. They could have been honest about it, but they werent. Now they are getting flak for it everywhere and rightfully so.
- Sackboy: A Big Adventure - PS4 and PS5
- Spider-man Miles Morales - PS4 and PS5
- Demon Souls - PS5
- Astro's Playroom - PS5
- MLB the Show - PS4, PS5 and Xbox
- Destruction All Stars - PS5
- Returnal - PS5
- Ratchet & Clank - PS5
Astrobot is a techdemo for the dualsense baked into every PS5, its debatable if that can be called one of their AAA exclusives. Destruction allstars aint no more then a multiplayer-only game resembling nothing 'true next generation PS5 game', its a flopped multiplayer project (the game needs bots to populate their servers).
graphics have no bearing on Sony's commitment to publish a PS5-only game
ignore Demon Souls
As former President Trump would probably say. SAD!
the outrage is limited to some forums and some twitter, the rest of the world does not care, thankfully.
exactly, never seen this as a problem personnally
Haha, lol. And thats all DS was about, its the exact same game, just better graphics. MS messaged last year that they would mainly go cross-gen for the first two years, meanwhile sony used that to respond with 'we believe in generations', while now almost everything actually is cross-gen on their platform aswell.