Lol, I can't believe Kotaku even bothered to write an article about some random review that anyone could post.
So, it sounds like to me that the PS4 is going to be very low priced (didn't want to use the word cheap, because they can have a negative tone) and it's going to be very casual out of the box. (http://www.vg247.com/2012/11/01/ps4_details_playstation_4/) for being low priced find "Very affordable".
http://kotaku.com/5897139/sketches-of-playstation-orbis-features-surface-then-disappear
It will still play hardcore games because Sony is not giving up completely on their hardcore, but the console hardware itself doesn't seem to be the crown jewel as in the past and it will support being more casual out of the box as I said above. Follow the pattern from PS3 generation there were a lot of casual software as I posted in the post above (Little Big Planet Karting, Playstation All Stars, PS Move, PS Vita, and 3D Support, even the PS3 controller had some basic Wii functionality out of the gate) and it seems like Sony is going more and more down that path.
It's all starting to add up now. Sony in many ways "seems" to be trying to be a little bit like Nintendo and support more casual out of the box at launch. In order to do this they have to have a low powered (as in electricity) and to provide a cheaper but easier to develop console. They are not dropping the hardcore part but it may suffer because they hardware while not going to be poor as Wii or Wii U, will not be top-of-the-line as in the past either.
So, it seems that maybe third parties are not happy (we have heard this from two different sources and I am not counting the other one on Kotaku), we don't know the reason for this yet.
Just drawing the obvious conclusions of what we have heard so far and I think it's finally showing itself at least for Sony. The Kotaku story does make some sense on the evidence that we have seen so far. Honestly, I would not doubt it. The Internet does allow for us to do something anonymously without giving too much to whom we are and to post our frustrations out there.
So, it sounds like to me that the PS4 is going to be very low priced (didn't want to use the word cheap, because they can have a negative tone) and it's going to be very casual out of the box. (http://www.vg247.com/2012/11/01/ps4_details_playstation_4/) for being low priced find "Very affordable".
http://kotaku.com/5897139/sketches-of-playstation-orbis-features-surface-then-disappear
It will still play hardcore games because Sony is not giving up completely on their hardcore, but the console hardware itself doesn't seem to be the crown jewel as in the past and it will support being more casual out of the box as I said above. Follow the pattern from PS3 generation there were a lot of casual software as I posted in the post above (Little Big Planet Karting, Playstation All Stars, PS Move, PS Vita, and 3D Support, even the PS3 controller had some basic Wii functionality out of the gate) and it seems like Sony is going more and more down that path.
It's all starting to add up now. Sony in many ways "seems" to be trying to be a little bit like Nintendo and support more casual out of the box at launch. In order to do this they have to have a low powered (as in electricity) and to provide a cheaper but easier to develop console. They are not dropping the hardcore part but it may suffer because they hardware while not going to be poor as Wii or Wii U, will not be top-of-the-line as in the past either.
So, it seems that maybe third parties are not happy (we have heard this from two different sources and I am not counting the other one on Kotaku), we don't know the reason for this yet.
Just drawing the obvious conclusions of what we have heard so far and I think it's finally showing itself at least for Sony. The Kotaku story does make some sense on the evidence that we have seen so far. Honestly, I would not doubt it. The Internet does allow for us to do something anonymously without giving too much to whom we are and to post our frustrations out there.
Sony would be stupid to sacrifice a huge segment of the market that defined Playstation just to be more like Nntendo and they know this very well. And they also know very well that the core market will turn towards their most fierce competitor that is MS if they dont provide a strong enough console.
Sony will be trying to get out a console that can satisfy both casuals and core audiences at the same time because thats what MS wants to do too.
All those indications you provided above are no different from what they have been doing in the past. Sony was always providing games for casuals and core gamers since the days of the PS1 and this was one of the primary reasons why their consoles were such a huge success. With the exception of the PS3 which had such a HUGE missed opportunity at their hands of becoming that all in one console. This one of the reasons why Phill Harisson was pissed off at Sony and left.
While you point towards casual games there are also very hardcore games still offered from Sony like Uncharted, Last of Us, God of War etc. Move was marketed as a product suitable for casual and core games hence its use in Resident Evil, Killzone, Resistance etc.
3D is not an option specifically designated for casuals either. Thats a niche option. And PS Vita is still a handheld designed to satisfy hardcore gamers as much as any other Playstation.
To be able to attract the casuals it doesnt necessarily need to be a little underpowered. If they provide a well rounded product suitable for both market segments it will be a hit.
But I have my fears that Sony's internal organization suffers and will not be able to compete against the creative and well organized minds at MS
It's all starting to add up now. Sony in many ways "seems" to be trying to be a little bit like Nintendo and support more casual out of the box at launch. In order to do this they have to have a low powered (as in electricity) and to provide a cheaper but easier to develop console. They are not dropping the hardcore part but it may suffer because they hardware while not going to be poor as Wii or Wii U, will not be top-of-the-line as in the past either.
I said that Sony will have their hardcore games and they will continue that I am sure, but you don't have to have 2 TF to give you the power to give you next generation games 1.5 to 1.8 TF could do fine. There are reasons why third party developers are not happy with Sony. Third parties want power, ram and a much better development environment and Sony seems to be rushing things. Sony hasn't done traditionally good with the casual crowd. Go check the sales for all of the titles that I listed above and you will see that they did very poorly at best in many regions.
BTW, I don't want to be looked down upon to be anti-Sony here. However, when you look at what Sony is trying to do now and follow the pattern it's not hard to see that those rumors are going to be hitting a lot of smoke and where there is smoke, there is fire.
This can be true, they focus more and more on casuals even with PS3. For example, SCEE forced SingStar launcher on EU accounts, which is icon placed on your XMB in game column in default boot position, backed with full screen wallpaper and can't be moved to folder or deleted. They had huge negative feedback regarding this icon and it's placement, mostly from hardcore gamers, but they did nothing about it.
Of course they didn't dare to force this icon on the US players, where is available in PS Store as any other game or application, which led to another wave of rage from EU players ... again without any reaction from SCEE apart usual "feedback being monitored".
If they release next-gen system with any "motion controller gimmick" included, I'm not buying ... I will go to PC gaming.
Sorry for off-topic but their platform strategy can influence their hw. choices.
So Sony gives you a free app and they're somehow "forcing" casual crap on hardcore gamers?!?!
So, it sounds like to me that the PS4 is going to be very low priced (didn't want to use the word cheap, because they can have a negative tone) and it's going to be very casual out of the box. (http://www.vg247.com/2012/11/01/ps4_details_playstation_4/) for being low priced find "Very affordable".
http://kotaku.com/5897139/sketches-of-playstation-orbis-features-surface-then-disappear
It will still play hardcore games because Sony is not giving up completely on their hardcore, but the console hardware itself doesn't seem to be the crown jewel as in the past and it will support being more casual out of the box as I said above. Follow the pattern from PS3 generation there were a lot of casual software as I posted in the post above (Little Big Planet Karting, Playstation All Stars, WonderBook, PS Move, PS Vita, and 3D Support, even the PS3 controller had some basic Wii functionality out of the gate) and it seems like Sony is going more and more down that path.
It's all starting to add up now. Sony in many ways "seems" to be trying to be a little bit like Nintendo and support more casual out of the box at launch. In order to do this they have to have a low powered (as in electricity) and to provide a cheaper but easier to develop console. They are not dropping the hardcore part but it may suffer because they hardware while not going to be poor as Wii or Wii U, will not be top-of-the-line as in the past either.
So, it seems that maybe third parties are not happy (we have heard this from two different sources and I am not counting the other one on Kotaku), we don't know the reason for this yet.
Just drawing the obvious conclusions of what we have heard so far and I think it's finally showing itself at least for Sony. The Kotaku story does make some sense on the evidence that we have seen so far. Honestly, I would not doubt it. The Internet does allow for us to do something anonymously without giving too much to whom we are and to post our frustrations out there.
I can' say I agree with you. Sony was practically forced to focus on the core market with PS3. But in previous generations their focus has been on core and casual and that could be seen with the plethora of software available for both PS1 and 2. And let's face it, the casual crowd has expanded with this past generation and a lot of casual gamers now flock to smart phone and tablets for their gaming fixes. That's not to say there's no room for casual games in the console market, as there clearly is or else Nintendo wouldn't have had the success they did with Wii.
They can have powerful hardware and still be able to focus on the casual market. If they focus solely on core gaming then they risk not selling as many consoles and turning some of those casual gamers into core gamers. It's just that Sony needs to be able to execute in order to gain casual gamers. That means they will need to differentiate from the competition in a way that entices the casual market. During PS1 and PS2 days they had many a gamer with Crash Bandicoot, Spyro the Dragon, Ratchet & Clank, Jak & Daxter etc. Those are just platform games, but these are games they should have and they should be of high quality.
And I do not agree with you on Sony wanting to be like Nintendo. Sony may go after same technologies as Nintendo, but that is primarily to incorporate it as a feature for their console. Nintendo has dedicated their very existence to the "innovations". But Sony has all the aspects that make the PS3 a good console and also focus on the software to provide an overall experience that doesn't leave me wanting more. Same with 360. Not the same with Wii, and I'm guessing will be a negative for Wii U as well. And at least their 1st party games are good enough, and are more suitable to me than Nintendo's. Their business strategy is clearly different in that Sony focuses on the traditional market whereas Nintendo's strategy is to not directly compete (even though I believe they'd be a smashing success if they did...).
If there's a 1.5 - 1.8 TF GPU then that'd be fine as long as they can do heavy tessellation I'd be down with it. Tessellation will be a major feature in future games I hope. Higher geometric detail has a noticeable improvement in graphics for me. If the CPU is a 4 core Jaguar and that's enough for OS, game logic, physics, AI, blah, etc. then I think the machine would do all right. The memory package still remain a mystery but with speculation pointing towards a possible interposer setup I am excited by those prospects.
PS2's market was casual and hardcore. It was GT3 and GTA3 and FIFA. It was SingStar and EyeToy. It was a machine that had pretty much something for everyone. PS3's reputation for the 'casual' (family wide?) market is not a patch on PS2's. The core crowd is easy enough to please with decent specs, but the casual market needs special attention. It's worth noting the current PS3 TV ads I'm seeing are all about family fun, showing Wonderbook, Move, and multiplayer titles. As that casual audience is the difference between 60 and 120 million units, and as you want everyone using your system to also be buying your content as the easiest revenue source (Music and Video Unlimited), it makes sense to design the system with the audience in mind, rather than just throwing out the most powerful hardware you can and crossing your fingers. So an emphasis on 'casual' wouldn't surprise me at all, from MS or Sony (we've heard exactly the same thing regards MS focussing on Kinect 2 on simpler hardware). That idea doesn't really help us pin down next-gen hardware.I wouldn't call the PS2 market casual.
PS2's market was casual and hardcore. It was GT3 and GTA3 and FIFA. It was SingStar and EyeToy. It was a machine that had pretty much something for everyone. PS3's reputation for the 'casual' (family wide?) market is not a patch on PS2's. The core crowd is easy enough to please with decent specs, but the casual market needs special attention. It's worth noting the current PS3 TV ads I'm seeing are all about family fun, showing Wonderbook, Move, and multiplayer titles. As that casual audience is the difference between 60 and 120 million units, and as you want everyone using your system to also be buying your content as the easiest revenue source (Music and Video Unlimited), it makes sense to design the system with the audience in mind, rather than just throwing out the most powerful hardware you can and crossing your fingers. So an emphasis on 'casual' wouldn't surprise me at all, from MS or Sony (we've heard exactly the same thing regards MS focussing on Kinect 2 on simpler hardware). That idea doesn't really help us pin down next-gen hardware.
Other gamers Sony didn't reach.What do you call people that never played video games and played them for the first time on Wii? I know a ton of people that played Wii that never played a video game or cared about video games in their lives?
The only computer game my mum ever really enjoyed was EyeToy. She played Wii and didn't get on with it. I'm not taking anything away from Nintendo - they definitely reached a larger audience of non-traditional gamers - but it's a fallacy to say Sony never reached anyone but the core. There are plenty of girls who bought a PS2 slim just for SingStar for example. And we're not just talking Sony titles here. eg. Dance Dance Revolution and Karaoke Revolution had an appeal to certain audiences that games consoles hadn't reached before. If you weren't into dual-stick gaming, there were still plenty of options for video entertainment on PS2.I am talking about people in their 50's to 70's that never played a video game in their life.
They never played EyeToy or Sing Star, they didn't even know Sony made game consoles, but they know about the Nintendo Wii?
Then you don't know the rest of the world. In Europe, Sony's casual presence was far, far stronger than the US. SingStar and EyeToy were pretty big. It doesn't hold a candle in the casual space to Wii, but that doesn't render PS2's casual appeal as zero.I was around when the PS2 was around and I remember the Eyetoy and I remember SingStar but the hardware of the PS2 world wide and the software world wide that I have seen the PS2 doesn't hold a candle to Wii world wide numbers.
Here in the states
Wonderbook on PS3 says nothing about PS2. What? That was presented as an example of how Sony are marketing PS3 in non-core games. What has your reply got to do with anything??Wonderbook sold like 8 thousand units last month (US NPD), not exactly setting the world on fire. So, not seeing where the PS2 is as casual as the Wii.
Other gamers Sony didn't reach.
The only computer game my mum ever really enjoyed was EyeToy. She played Wii and didn't get on with it. I'm not taking anything away from Nintendo - they definitely reached a larger audience of non-traditional gamers - but it's a fallacy to say Sony never reached anyone but the core. There are plenty of girls who bought a PS2 slim just for SingStar for example.
Then you don't know the rest of the world. In Europe, Sony's casual presence was far, far stronger than the US. SingStar and EyeToy were pretty big.
Wonderbook on PS3 says nothing about PS2. What? That was presented as an example of how Sony are marketing PS3 in non-core games. What has your reply got to do with anything??
PS2 wasn't as 'casual friendly' as Wii. I never said as much. But it wasn't hardcore only. It was played by people of all ages. Sony massively expanded gaming's sociability and cultural reach with PlayStations 1 and 2. The lack of wide appeal from PS3 must have smarted given competition outmanoeuvring them, so a deliberate focus on regaining some casual marketshare makes sense.