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If the films made use of the screen to allow for 3d films, I think it could work. I don't see the point in using the tracking.
If the films made use of the screen to allow for 3d films, I think it could work. I don't see the point in using the tracking.
Yeah, only around 50% more :|
No virtual theatre! Just the film on a screen.A virtual movie theater showing a 3D movie on a virtual 2D screen. It's so crazy it just might work!
No virtual theatre! Just the film on a screen.
It makes my brain hurt.
PSVR is OLED. It'll offer pure blacks and contrast your laptop can only dream of (unless they make laptops with OLED's these days). Screen-door and pixelation may be an issue, but a laptop can't offer a big screen experience without sitting really close, going cross eyed and having the same issue.Ha ha ha,, they definitely don't. I'm just saying, I'd rather watch on a laptop screen that in a virtual theater if I was in a small space. Obviously neither is ideal.
It's possible your GPU suffers from body dysmorphic disorder.Sure for 1,000 times the performance ( I'm rounding up like you !)
Before the PC master race exposed their insecurities in this Sony thread ,
Sounds like there actually is a GPU in the breakout box, though not one that's going to add any real additional game rendering. Maybe a Vita class GPU?Great interview about PSVR with Dr. Richard Marks
He confirms that a single PS4 renders both VR feed and TV feed during couch coop games, breaker box info [it splits the video stream, manages 3D audio and manages headset sensor data], talks about display [lack of screen dor effect], framerates, and more.
Didn't say it has a gpu, he said the second screen is rendered offscreen by the PS4 and sent through the hdmi in a flexible way, the box is just splitting the data it receives. Since there is a software on both sides to mux/demux the data, thry can do whatever they want as long as there is enough bandwidth available through hdmi. The normal mode for most games is to have the box simply unwarp the image for the TV.Sounds like there actually is a GPU in the breakout box, though not one that's going to add any real additional game rendering. Maybe a Vita class GPU?
Sure for 1,000 times the performance ( I'm rounding up like you !)
lol, I didn't have a calculator to hand, I did quick maths realising 50% more was 1050 which is why I said around.
Jesus, you master race really are touchy - the point still stands, 43% (or whatever the exact figure is) isn't exactly something I'd call close...and whilst it may be true that it'll offer 6-8x the performance that hasn't stopped the PS4 selling like hot cakes when a "much better performing PC" is available for ~43% more
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Didn't say it has a gpu, he said the second screen is rendered offscreen by the PS4 and sent through the hdmi in a flexible way, the box is just splitting the data it receives. Since there is a software on both sides to mux/demux the data, thry can do whatever they want as long as there is enough bandwidth available through hdmi. The normal mode for most games is to have the box simply unwarp the image for the TV.
It seems to package the sensors data for the PS4 without processing it much. This wasn't clear...
The things he said the box actually does doesn't require much processing power. My guess is a very small general purpose DSP which can't cost more than $10 or so on the BOM. For example a one watt tensilica dsp would be already overkill, and it's really small.
I like that he praised the optical engineers again, this is an edge they had from the start. Optics are hard. Very very hard.