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Deleted member 86764
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And the others in this field haven't? They just grabbed components at random?
Of course not. The PC VR headsets have different requirements compared to a console, fixed specification, hardware. PS4 has lower power compared to a decent PC, so requires an elegant solution for the box (1080p + interpolation + RGB)
While, again, the rendering requirements are decoupled from the display resolution. You don't have to render native res. A 1440p RGB display would be better for Sony to display a 1080p game render than 1080p RGB.
You could do, I'm not sure if it'll look better though. I'd always prefer to render at my screen's native resolution, but whether it eliminates the screendoor effect I have no idea.