Angelcurio
Regular
SONY to present the PLAYSTATION 3 platform
SONY COMPUTER ENTERTAINMENT EUROPE
A new games platform always presents new challenges and opportunities for game developers. Igor Makaruks of Sony Computer Entertainment Europe, introduces the PLAYSTATION 3 at Digital Scarborough 2006 - a new state-of-the-art entertainment platform from Sony Computer Entertainment Inc. due for launch next year. This technical presentation will provide an overview of the system architecture including the Cell processor and the new graphics processor (RSX) along with the Blu-ray storage medium. It will also include information about the new development tools and is aimed to give potential developers and new media companies an insight into PLAYSTATION 3 title development.
TALK 1 - Developing for PLAYSTATION 3 (with 30 minute Q&A Session)
CENTRAL LIBRARY (Saturday 14th October 2006: 11AM—12.30PM) - Igor Makaruks of Sony Computer Entertainment Europe and Charles Cecil of Revolution Games . Coffee & biscuits provided.
A new games platform always presents new challenges and opportunities for game developers. Igor Makaruks of Sony Computer Entertainment Europe, introduces the PLAYSTATION 3 - a new state-of-the-art entertainment platform from Sony Computer Entertainment Inc. due for launch next year. This technical presentation will provide an overview of the system architecture including the Cell processor and the new graphics processor (RSX) along with the Blu-ray storage medium. It will also include information about the new development tools and is aimed to give potential developers and new media companies an insight into PLAYSTATION 3 title development.
Igor joined the SCEE Technology Group in the summer of 2005 after completing his Computer Science Degree in Riga, Latvia. Igor's primary role is supporting PSP (PlayStation Portable) and PLAYSTATION 3 developers by creating graphic related sample code to improve game performance. He is also involved in consultancy and training developers throughout Europe and actively participates in public game developer conferences worldwide.
This session is aimed at individuals who are currently working in the games industry, for students from the School of Arts & New Media (The University of Hull) and for those who are interested in developing PLAYSTATION 3 games with help from Sony Computer Entertainment Europe's developer support programme. Over a few cups of coffee you will also have the chance to discuss and listen in on PLAYSTATION 3 games development topics with Igor Makaruks in a 30 minute Q&A session chaired by Charles Cecil of Revolution Games .
If you would like to attend please book your place via the Digital Scarborough website www.digitalscarborough.org. Just click on the link - 'Book Online'.
TALK 2 - PLAYSTATION 3 Technical Overview & Graphics Demonstration
CENTRAL LIBRARY (Saturday 14th October 2006: 2PM—3PM) - Igor Makaruks of Sony Computer Entertainment Europe
Igor Makaruks of Sony Computer Entertainment Europe, introduces the PLAYSTATION 3 - a new state-of-the-art entertainment platform from Sony Computer Entertainment Inc. due for launch next year. This basic introduction will provide an overview of the PLAYSTATION 3 system architecture including the Cell processor and the new graphics processor (RSX) along with the Blu-ray storage medium.
If you would like to attend please book your place via the Digital Scarborough website www.digitalscarborough.org. Just click on the link - 'Book Online'.
Link: http://www.digitalscarborough.org/index.php?option=com_content&task=view&id=19
So, will Sony finally talk about RSX?