scooby_dooby said:
Maybe they pull it off, but I wouldn't expect to see too much in Nov. Maybe Nov 2007 we'll start to see some of this roll out.
That's correct. All the features probably won't be delivered on time, but we know today that work has started on many fronts some time ago. There is a reason why early adoptors are called out in marketing: They have stronger stomach for disappointments in exchange for a weaker bladder to witness advances.
A quick run-down:
1) They had some set backs in Sony Connect last year (resulting in the departure of the Connect CTO), and now you hear more about SingStar, as a substitute for now,
me thinks.
2) Backward compatibility is late, and we will have real PS2 chips in the first batch. So we should be ok here, fingers crossed
3) Blu-ray specification was the official reason for the delay to November. Blu-ray playing demoed in E3 2006. Blu-ray Dual Layer disk is late, we may only have single layer Blu-ray disk at PS3 launch. In general, things are progressing haphazardly on Blu-ray side.
4) Dropped "Rumble" from next-gen controller but gained 6-degree-of-freedom.
5) HDML v1.3 specifications made it.
6) DLNA was demoed on PSP in CES 2006. LocationFree is on the market in a separate box. But no final news on PS3 DLNA support or LocationFree yet.
7) No Linux sightings yet. Not even sure whether this will be available at launch.
8) No news for online except for some surveys. We also heard some murmurs regarding the online arcade (mini-games) front, plus the announcement of the "Beyond" program. But that's it.
I seem to recall a partnership announcement between Sony and GameSpy. Is that just for the SDKs or something bigger ? Anyone in the know ?
9) The first wave of games is a mix bag. My personal impression (Your mileage will vary): HS looks promising but only in 2007. Resistance: Fall of Men looks average so far (in next-gen sense), but plays like a fine FPS thanks to high framerate. Lair feels really like a dragon myth now (Everyone wants to experience it, but no one has). Motorstorm looks fun in first-person view (Looks meh in third-person view). Can't remember the rest.
10) Cross Media Bar, web browser is demoable/working but still missing:
* Multiple user profile support. Perhaps this is related to Linux (or perhaps not, I don't know)
11) Packaging. Went through a few iterations by now (shown in E3). Noise level is comparable to PSTwo. Power brick seems built-in (I like ! if it works well).
...
EDIT: Ok, I just remember IBM has a Linux version working on Cell Blade now. So it definitely exists today in 1 form or another.