Sony PR revisited

It's almost never just one huge bad decision that does you in, it's the combination of many many short term mistakes (individually inconsequential) over a long period of time that ends up screwing you.

I disagree. You can get away with an aweful lot of smaller mistakes, and particularly short term ones, but one or two big mistakes are very hard to recover from - they tend to have a serious snowballing effect. And the reverse holds too. Often you only need to get one or two really big things right.
 
'tapped in'

you rang ;):p


All I can say after viewing today's news is WOW.. and ...

my opinion is that Sony, try as they might to make everything work out to meet their PR plans, were obviously throwing out pie in the sky estimates which certainly were aimed at helping to slow the sales of 360.

I mean seriously if they had said in November of '05 that Europe would not have PS3 until March '07, I'm thinking we see many more 360 sales in EU.
 
I disagree. You can get away with an aweful lot of smaller mistakes, and particularly short term ones, but one or two big mistakes are very hard to recover from - they tend to have a serious snowballing effect. And the reverse holds too. Often you only need to get one or two really big things right.

Perhaps we are talking about the same thing.
Not sure about aaaa00, but the other way to put it across is: big problems may start small.

What I meant by small things are really "blind spots". When people focus their energy on big things, the odds of getting killed by them is smaller (There is always a contingency plan for big problems).

But for small issues, it may mean people are blind sided, procastinating, or unable to interpret the situation correctly (and misclassify it as a "small" issue). e.g., The IBM guy who signed the OS platform agreement with Bill Gates. It was perceived as a small detail then, and it snowballed into something totally different.
 
Perhaps we are talking about the same thing.
Not sure about aaaa00, but the other way to put it across is: big problems may start small.

What I meant by small things are really "blind spots". When people focus their energy on big things, the odds of getting killed by them is smaller (There is always a contingency plan for big problems).

But for small issues, it may mean people are blind sided, procastinating, or unable to interpret the situation correctly (and misclassify it as a "small" issue). e.g., The IBM guy who signed the OS platform agreement with Bill Gates. It was perceived as a small detail then, and it snowballed into something totally different.

That's precisely what I mean.

Yes sometimes you make a huge mistake, and you fail.
But lots of times, the end result is you made a bunch of small mistakes along the way (each individually inconsequential at the time), and they snowball into an unfixable mess.
 
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Robert it isn't even that - there are plenty of other (recent) threads in this forum which discuss the negatives in detail. This thread is dedicated to putting you b3ders behind the wheel of Sony PR. Kinda like a 2 minute drill and we're down by 5 pts, "what do we do coach?".

Personally I think they'll use tgs as a springboard to impress by showing new never before seen titles and a handful of excellent playables. Should be enough to balance out the negative press for the hardcore and from that point if they can get a constant stream of little positive news bits flowing from now til launch it should do well.

I don;t think Sony's PR can do much at this point, I mean they've basically broken 3 promises in a row, I know people are gullible but still...

I think Sony can still be fine if they get production up and running really fast, and also they need a pricedrop of at least $100 by next E3 for sure. I have a feeling both consoles will get a cut around E3, MS will lead, and Sony will react, the reverse of last generation. I mean, a $300 difference between premium models is just way too much when cross platforms games look the same, with 360 even looking slightly better in some case.

But, if they get a good 9-10million out next year, and can hold on to their exclsuives, they can still pull this out.
 
Here we go again. None of these are anything major. But there is this tendency these days to make the smallest thing sound like its something huge.

I think we live in a very, very different tech enthusiast world than we did when, say, PS2 launched. Sony doing the close-mouthed thing for long stretches of time in the face of this nick or that of bad news just doesn't work very well anymore. Being a whole lot more proactive in making a bunch of small, evenly spaced good news items would have helped a lot, I think. The big bang events spread out months apart model isn't as effective as it used to be for keeping the warm fuzzies going amongst the hardcore techheads.
 
Well..one thing Sony could do to turn around the tide here is to announce a $100.00 reduction on both SKU's. That should get the ball rolling...
 
None of what you've listed really matters in the wider scheme of things. Only a relatively very small number of people are paying enough attention at the moment. The vast majority, if they've heard about PS3 at all, would not have exposure to such issues.

Althought this is true it does give better chances to MS/N (agressive price/marketing would be very good), so they may not lost user because of this PR failures can lead to lost user in a indirect way.

anuther point is that this isnt really PR failures (althought it leads to), they are in fact big "grand strategy" failures that compromisse from revenues/proffit to marketing to dev teams (they will lost a lot of possible consumers for the games) to the speed of the growing their markets...

Ultimately this can be very bad for Sony.
 
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