Cockpit sims have always been the easiest on the sickness front for me. Back when I had a dk2, elite dangerous i could play for hours yet I would get a little green with most of the attempts at fps style stuff around that time. I have built up a tolerance like people say but I never got the cast iron stomach some people seem to manage, I think it might be in some things when the camera height doesn't seem to match my real physical height. I had issues with half life alyx and played through with teleport movement, About half way through I worked out how to fix the height and then could handle moving in the smooth movement mode. I had to keep it to ~90 minute sessions but I could finish it like that. Then I got to play it in room scale with teleport later and it was pretty much a none issue like that.
RE8 did commit the cardinal sin in ps2vr and that's moving someone without their input, the girls dragging me to D messed me up and the changing from standing to lying amplified the effect on me, I had to take a break because once I feel a little green in vr it wont subside and will get slowly worse no matter how tame the gameplay after is.
I actually think gt7 vr would be the safest bet for not getting sick or trying to build some tolerance. If you can't get a demo somewhere just make sure you get it from somewhere with a good return policy like Shifty advised.
This is so true, I used to try alot of vr mods for normal games and while some are cool to mess around with like that, nearly all except maybe cockpit sims have issues a VR only developed game wont have.