Personally I don't think that's impossible, in fact I argued that was exactly a part of Sony's reasoning even when their PC ports were just in the rumor stage. Whether that contingent is actually that sizeable however is another question.
I do think in fact that Sony has perhaps stumbled into somewhat of an ideal situation for this approach considering the relatively weak midrange offerings in the PC GPU space, and I'm not holding out that much hope we'll see any significant movement in this area with Blackwell/RNDA4. So their, and the resulting PS5 Pro's debut price will determine if this strategy actually has some more solid backing. The midrange segment of PC GPU's has had a significant part of their value proposition bolstered the superior reconstruction and framegen - two advantages which may not remain when the Pro hits.
The PC gaming market just keeps getting hit with supply crisis after supply crisis, or at least the motivation for these companies to extend any significant effort trying to capture more value-conscious gamers when they're rewarded far more significantly for focusing on other markets. Crypto, then AI, and now the reintroduction of China tariffs. All of these just further bolster the value proposition of consoles, more than would normally be (albeit the price hike of their online services and lack of price cuts indicate they're not completely isolated from rising silicon costs themselves of course).