Sony PlayStation cross-platform game strategy

WTF are you on about? So Sony, MS, Nintendo are being "deceptive twats" when they only show their logos on multiplatform games marketing pieces?
Fair point, I was under the impression that nvidia had taken the marketing sheet, and deleted their competitors name of it and posted that but if they had the owners permission (sony in this case) to alter the sheet then I suppose thats OK. If they didnt ask for permission then thats prolly illegal
 
Death Stranding Directors Cut incoming for the PC:
Didn't DS already come on PC? Post-apocalyptic Amazon Delivery Sim isn't my thing so I've not followed the development but what differentiates the 'Directors's Cut' version technically?

I assumed the DC version was a slightly-better version for PS5 (compared to the PS4 release), which you would expect to automatically filter through to the PC version? ¯\_(ツ)_/¯
 
Didn't DS already come on PC? Post-apocalyptic Amazon Delivery Sim isn't my thing so I've not followed the development but what differentiates the 'Directors's Cut' version technically?

I assumed the DC version was a slightly-better version for PS5 (compared to the PS4 release), which you would expect to automatically filter through to the PC version? ¯\_(ツ)_/¯

No just the original version on PC. I'm no expert but I believe the DC has additional content, improved water and possibly improved world detail if the NXG video is anything to go by. There is also speculation that the engine may have received performance enhancements which would explain not only the PS5's unusually high performance in relation to the PC, but also in relation to the PS4P.
 
No just the original version on PC. I'm no expert but I believe the DC has additional content, improved water and possibly improved world detail if the NXG video is anything to go by. There is also speculation that the engine may have received performance enhancements which would explain not only the PS5's unusually high performance in relation to the PC, but also in relation to the PS4P.
the director's cut was announced for PC recently too.
 
No just the original version on PC. I'm no expert but I believe the DC has additional content, improved water and possibly improved world detail if the NXG video is anything to go by. There is also speculation that the engine may have received performance enhancements which would explain not only the PS5's unusually high performance in relation to the PC, but also in relation to the PS4P.

This really sounds like Kojima is trying to sell regular technical enhancements to the PC crowd who usually get these by way of free patches and updates anyway. If it's a free update, fair enough.

I generally associate (maybe wrongly) that a 'Director's Cut' to having some notable change in gameplay content.
 
This really sounds like Kojima is trying to sell regular technical enhancements to the PC crowd who usually get these by way of free patches and updates anyway. If it's a free update, fair enough.

I generally associate (maybe wrongly) that a 'Director's Cut' to having some notable change in gameplay content.

There is additional content and features, however reading this review at least it seems they may actually take away from the core gameplay. Which is a shame if so as the DC does seem to have some visual (and possibly performance) enhancements.

https://www.ign.com/articles/death-stranding-directors-cut-ps5-review
 
If only Hideo Kojima could talk to the guy who owns Kojima Productions and stop this madness. :runaway:

The game is published by Sony and the naming appears to be their marketing decision, a way to keep the price point of a bit older games higher by putting some extra content in them. Ghost of Tsushima had a directors cut version as well and the naming doesn't make much sense there either.
 
The game is published by Sony and the naming appears to be their marketing decision, a way to keep the price point of a bit older games higher by putting some extra content in them.
Sony publish Death Stranding on PlayStation, not Steam. 505 Games are the publisher on Steam and Epic Games Store.

It's difficult to believe that Hideo Kojima would enter into a publishing deal allowing the publisher to arbitrarily decide to do this. It's not his first rodeo and after his experience with Konami, he'll be a lot wiser to shitty publishers.
 
The game is published by Sony and the naming appears to be their marketing decision, a way to keep the price point of a bit older games higher by putting some extra content in them. Ghost of Tsushima had a directors cut version as well and the naming doesn't make much sense there either.
The naming makes zero sense even when it makes sense - a director's cut of a movie is stuff originally filmed/produced but edited out in the editor's cut. In games, they are adding content, so it doesn't equate to cutting stuff out. Even symbolically, who's the 'director' and who's the 'editor'? The producer/project lead may hold the project to tighter limits than preferred, but how often is that lead not the director also?

I think in real terms, they are "rushed to make a prearranged release deadline version" and "actually finished properly as intended version", or more aptly the "crap version" and the "proper version", but I doubt any publisher will be brave enough to label the release version "Crap version - wait for the proper release!" :mrgreen:
 
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The naming makes zero sense even when it makes sense - a director's cut of a movie is stuff produces but edited out in the editor's cut. In games, they are adding content, so it doesn't equate to cutting stuff out.

That is pretty much what Kojima said about it.

It's difficult to believe that Hideo Kojima would enter into a publishing deal allowing the publisher to arbitrarily decide to do this. It's not his first rodeo and after his experience with Konami, he'll be a lot wiser to shitty publishers.

Likely an "issue" like this is not a hill he sees the point to fight on, he just said the naming is inaccurate and doesn't make sense, which makes me believe that it's not something he came up with.
 
Likely an "issue" like this is not a hill he sees the point to fight on, he just said the naming is inaccurate and doesn't make sense, which makes me believe that it's not something he came up with.

You're describing the attitude of a normal person, but Hideo Kojima is a self-confessed, well documented creative control freak for all aspects of his work. But ¯\_(ツ)_/¯
 
The naming makes zero sense even when it makes sense - a director's cut of a movie is stuff originally filmed/produced but edited out in the editor's cut. In games, they are adding content, so it doesn't equate to cutting stuff out. Even symbolically, who's the 'director' and who's the 'editor'? The producer/project lead may hold the project to tighter limits than preferred, but how often is that lead not the director also?

I think in real terms, they are "rushed to make a prearranged release deadline version" and "actually finished properly as intended version", or more aptly the "crap version" and the "proper version", but I doubt any publisher will be brave enough to label the release version "Crap version - wait for the proper release!" :mrgreen:

Same thing happens in video games except it is predicated on release dates versus run times. Plus I image film directors would use terminology like "crap version" and "proper version" more readily than game directors. LOL
 
The naming makes zero sense even when it makes sense - a director's cut of a movie is stuff originally filmed/produced but edited out in the editor's cut. In games, they are adding content, so it doesn't equate to cutting stuff out. Even symbolically, who's the 'director' and who's the 'editor'? The producer/project lead may hold the project to tighter limits than preferred, but how often is that lead not the director also?
So like Highlander 2's "Renegade Version".
 
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