Sony is bleeding money - business strategy discussion

Don't forget that often part of the naming scheme includes a letter or number to designate region as well as potentially retailer chain.

So it's relatively standard practice for one model of TV, for example, to have multiple model names to denote region and sometimes reseller (so even within one region 1 model may have multiple model names).

Regards,
SB
Yeah, which makes it even more confusing. Samsung, LG and Panasonic usually use slightly different lettering to determine region, whereas Sony usually uses slightly different model numbers.
 

Hopefully Sony's new sensors will take better pictures than this.

r
 
That's the point! Just focus on your Pornhub supercomputer job, leave photography to the creatives like me! :devilish:
My supercomputer (actually an X-MP but decommissioned and we use it as seating now - not kidding) tells me the guy in the middle is Ken Kutaragi. The guy to his left in Edward Snowden and on the right is Jason Statham wearing a hat :yep2:. Now I remember why we decommissioned it and use it as elaborate but cool-looking chairs.
 
My supercomputer (actually an X-MP but decommissioned and we use it as seating now - not kidding)

Omfg I'm actually jealous lol, me and some buddies have joked about getting an x-mp purely to use for seating, just because it would be so cool/nerdy. Seen below for reference :)

sneakers_cray_y-mp.jpg
 
Omfg I'm actually jealous lol, me and some buddies have joked about getting an x-mp purely to use for seating, just because it would be so cool/nerdy. Seen below for reference :)
There must be lots of of X-MP and variant chassis' lying around. You don't want all the crap inside :nope:
 
So, hopefully just a quick post with the new results for FY ending Mar. 31, 2015.

First off, the good news. They lost less money than they expected to. 126 billion Yen (1.05 billion USD) in losses versus forecasted losses of 170 billion Yen.

As expected. Mobile Communications is a train wreck that is continuing to accelerate downhill with 220.4 billion Yen in Operating losses despite revenue increasing 11% (7% constant currency) YoY. Q3 had a small operating income of 9.3 billion Yen. Q4 had a large operating loss of 55 billion Yen. Without the impairment of Goodwill, FY ending 2015 still had a 44.4 billion Yen operating loss. Their forecast for FY ending 2016 is a 39 billion Yen operating loss.

Games and Network Services (the one everyone here is interested in) did very well going from an 18.8 billion Yen loss for FY ending 2014 to 48.1 billion Yen operating income for FY ending 2015. Revenue increased 33% (25% constant currency). Forecast for FY ending 2016 is expected to decrease to 40 billion Yen operating income. Looks like they expect revenue to be down for G&NS over the next fiscal year.

Imaging Products and Solutions are doing well. Operating income is up from 26.3 billion Yen to 54.7 billion Yen. That is combined with relatively flat revenue. Increase of 2.9% but decrease of 7% on a constant currency basis. Operating income is forecast to decrease to 50 billion Yen in the next FY.

Home Entertainment and Sound (what I'm particularly interested in) actually turned a profit this year. They went from 25.5 billion Yen in losses to 20.1 billion Yen in operating income. Forecast is for 22 billion Yen operating income in the next FY (yay!).

Devices (this is the division actually making the imaging sensors not the Imaging Products and Solutions division) had a massive turnaround. They went from 12.4 billion Yen in losses to 94.1 billion Yen in operating income. That turnaround greatly outpaced their actual revenue growth, 23.9% (16% constant currency). Forecast is 121 billion Yen for the next FY. Oh and that's WITH an impairment of 32.1 billion Yen related to the battery business.

Pictures had an incremental increase from 51.6 billion Yen operating income to 58.5 billion Yen operating income. This is on relatively flat revenue. Forecast is 64 billion Yen for the next FY.

Music had an incremental increase as well from 50.2 billion Yen operating income to 59.0 billion Yen operating income. Forecast is for 74 billion Yen for the next FY.

Financial Services had good growth from 170.3 billion Yen operating income to 193.3 billion Yen operating income. Forecast is down for the next FY at 175 billion Yen.

The following is Segment, forecast, actual. As per standards, number in () represent losses. This represents that actual numbers versus the forecasted numbers.

MC - (215) - (220.4)
G&NS - 40 - 48.1
IP&S - 53 - 54.7
HE&S - 13 - 20.1
Devices - 100 - 93.1
Pictures - 54 - 58.5
Music - 53 - 59.0
Financial Services - 178 - 193.3

Interesting in that it shows which segments outperformed expectations and which didn't.

At this point, if Sony could jettison the Mobile Communications segment, they'd be relatively healthy. As it is, they've made some good strides in getting the company back to profitability. They aren't quite there yet, but the next Fiscal Year should be profitable unless something bad should happen. Like if current changes over the past year revert, for example. That could potentially put them right back into un-profitability.

But for the moment, things continue to look guardedly up for Sony. Again something I didn't think I'd be saying 2-3 years ago.

I'm especially happy that the Home Entertainment and Sound division is somewhat profitable again, and hope it stays that way. But again, only some of that is under their control.

Bleh, not as short as I had planned. :p

Regards,
SB
 
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--> Aggressively invest into Playstation in 2015.

They said they will invest a lot in 2015 to increase the user base, increase PS-Plus subs, first party, new services, morpheus and unannounced hardware projects.

I guess price cuts and slim PS4 are very probable, but I'm hoping for an improved Move controller, cameras on morpheus, and new IPs from first parties. They better not invest ridiculous amounts into "services", whatever they are. For fsck sake please concentrate on games.

http://www.dualshockers.com/2015/04...-business-first-party-games-and-more-in-2015/
during the following conference call for overseas investors and analysts, Yoshida-san gave more information on this, mentioning that the investment in research and development for the game segment in fiscal year 2014 was 89 billion yen, and Sony is expecting a “double digit expansion” of that number for both hardware and software in fiscal year 2015.
 
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