Gradthrawn
Veteran
Interesting, a Far Cry 2 Home space. Looks like its launching in the closed Beta sometime today. According to the blog, it will let you explore some of the in-game environments.
Awesome! That looks really good, and it seems to make people want to get Home a rather lot, looking at the comments ...
Interesting, a Far Cry 2 Home space. Looks like its launching in the closed Beta sometime today. According to the blog, it will let you explore some of the in-game environments.
A potentially major breakthrough may have been made, though, as well-known PS3 hacker StreetskaterFU (we've no idea what he's going for with that name -- really) has managed to decrypt the beta client for Sony's PlayStation Home service. Curious devs can now poke around in the files looking for a way to exploit the newish in-game XMB functionality, potentially allowing homebrew apps and game backups without hard drive swapping.
The November issue of Qore will also give both annual subscribers and one-off purchasers an invite into the Home closed beta to sweeten the pot. Qore's new issue will hit early next month.
Patsu are u hearing a summer release for home ? Thats what I heard from some people in the beta. Wondering if there is any truth to this.
Patsu are u hearing a summer release for home ? Thats what I heard from some people in the beta. Wondering if there is any truth to this.
When's Home out? That's the big question. Sony was saying "Autumn". Now, at the end of October, it's saying "this year".
That's the latest official word, which came along with news that version 1.0 of Home, the version to be released to the public, is in internal testing now.
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"If it helps v1.0 is in internal testing and will hit the closed beta in the coming weeks as will more testers by invitation."
He went on the shine a glimmer of light on the matter: "1.0 is a major milestone on our journey but it is not the destination. Think long term beyond Open Beta, there's stuff that will arrive in the few months after Open Beta starts that will really show what Home can bring to you. Some really innovative and clever ideas and some wonderful implementations of the Home vision and, to be blunt, some really fun stuff to do."
Patsu are u hearing a summer release for home ? Thats what I heard from some people in the beta. Wondering if there is any truth to this.
How would people in the beta have a clue on the release date?
Yeah, i dont understand why people would think people in the beta have any clue about that at all. People that are beta testing are just normal geeks who like to play unfinished stuff before everybody else, they can comment on the current builds that they have played, but beyond that they know nothing.
Some brands or publishers, especially gaming companies, may want to develop their Home content in-house as it were. For those who don't have the capability, Sony maintains a network of managed vendors that it works "very closely" with to help companies get into Home. Buser said the network is "wide" and "always growing," but declined to comment on specifics.
Buser says the company is already seeing excitement from a wide range of third parties, whether for marketing or selling virtual goods as a revenue stream. While using virtual worlds as a way to reach out to consumers hasn't really taken off for the 18+ market, Buser says brands are interested in reaching the roughly 18-35, mostly male PlayStation 3 users who are ravenous consumers of everything from games to movies to comics to music in a very different way.
"I think at launch you're going to see wide, wide adoption from game publishers. They are very excited about Home, but also consumer brands. Consumer brands really see Playstation Home as a huge opportunity to get their message out to the PlayStation demographic that wasn't possible before, whether that's creating an immersive community, whether that's media that you build around, whether that's virtual items and taking a brand or IP and letting users make it part of their identity.
One of the more recently touted features is media sharing that lest users connect to listen to music or watch videos. The video features right now seem to trend toward the promotional--Buser cited as an example a trailer for a Dead Space Blu-ray feature alongside the game that created an active community talking about the product--but there may be the potential for more. For example, eventually movies or TV shows could make their way into Home, and Sony is already experimenting with similar projects in Gaia, but Buser couldn't promise anything at the moment.
"It's the idea that when viewers watch videos online, it's traditionally very solitary. You might be watching with 100 people, but you'd never know it. Now you can actually see everyone around you, and it's actually akin to watching a movie in the theatres. We actually have a theatre with rows and rows of seats and the ability to play including trailers or viral videos or even potentially movies and TV shows," he explained. "The thing is is that Home is a living, breathing technology platform. You're going to see a lot of education happening as we approach launch, but you're going to see even more information as we go on an ongoing basis."
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As I noted, though, gamers haven't always thrilled to virtual worlds, and some, like MTV's Stephen Totillo, are receiving that very pitch relatively coolly. That's part of why the closed beta isn't just about firming up the technological end of things. And, notes Buser when asked about balancing social needs with gameplay, Sony isn't just about gamers.