Sony Home - The official thread*

Awesome! That looks really good, and it seems to make people want to get Home a rather lot, looking at the comments ... :D
 
Awesome! That looks really good, and it seems to make people want to get Home a rather lot, looking at the comments ... :D

Developers should definitely create hype about the game by previewing a game space in Home before it launches. Great idea for them to do this. Can't wait to check it out later.
 
Interesting, a Far Cry 2 Home space. Looks like its launching in the closed Beta sometime today. According to the blog, it will let you explore some of the in-game environments.

Yeah, I went there this evening. It's great that they have more identifiable spaces, but it is still not "insanely great" yet. :yes:

There are a couple of new things you can do in the Far Cry space. However, they are not designed to make people (want to) come back. To be fair, Sony is probably holding stuff back for the open beta. What's interesting is I began to see more and more folks chatting in Home. I visit Home a few times a day, but that's just because I am curious. Would be great to see all the final stuff packaged together.
 
Saw you sleeping on the bench in the Train Depot. ;) I completely agree that it's not insanely great, but the one thing that Home has gotten over the last month or so is...more people, which is certainly an enormous part of the dynamic of the experience. Very little has come in terms of content but an empty Home and a full Home are two completely different things. They keep adding areas like this, some new items and get this thing to Open beta so everyone has it, and I think it might just exceed some expectations.
 
:LOL: I was juggling between multiple tasks. The crowd definitely helped to liven the place up.

We need a mechanism for you to wake me up (alert/ping me). I shall suggest this feature on the beta site.
 
Definitely. We also need an option to turn on/off an audible cue when we receive messages. I'm really surprised that hasn't shown up in a firmware update yet. Something simple like the trophy chime.
 
PlayStation Home beta client hacked

http://www.engadget.com/2008/10/23/playstation-home-hacked-the-search-for-backup-exploits-begins/

A potentially major breakthrough may have been made, though, as well-known PS3 hacker StreetskaterFU (we've no idea what he's going for with that name -- really) has managed to decrypt the beta client for Sony's PlayStation Home service. Curious devs can now poke around in the files looking for a way to exploit the newish in-game XMB functionality, potentially allowing homebrew apps and game backups without hard drive swapping.

The hacked beta is 0.8.6.
 
It seems that Sony is pressing on...

The November issue of Qore will also give both annual subscribers and one-off purchasers an invite into the Home closed beta to sweeten the pot. Qore's new issue will hit early next month.

Source: http://www.ps3fanboy.com/2008/10/25/november-issue-of-qore-takes-us-home/


I think they should show all the known Home goodies (e.g., Warhawk, Uncharted, FarCry, Dress, Namco, MotorStorm, etc.). Otherwise, this will be a big disappointment for newcomers.
 
Patsu are u hearing a summer release for home ? Thats what I heard from some people in the beta. Wondering if there is any truth to this.
 
Patsu are u hearing a summer release for home ? Thats what I heard from some people in the beta. Wondering if there is any truth to this.

Who in the beta ? I checked the beta forum and see no such thread.

obonicus is correct, Home will be released in stages. Summer may be a more realistic timeframe for us to see "everything" built-up (i.e., all 24 companies contributed in Japan Home, and everything ported to US with localized content). That's just a wild guess on my part.

EDIT:
Home 1.0 coming soon: http://www.computerandvideogames.com/article.php?id=200278

When's Home out? That's the big question. Sony was saying "Autumn". Now, at the end of October, it's saying "this year".

That's the latest official word, which came along with news that version 1.0 of Home, the version to be released to the public, is in internal testing now.

...

"If it helps v1.0 is in internal testing and will hit the closed beta in the coming weeks as will more testers by invitation."

He went on the shine a glimmer of light on the matter: "1.0 is a major milestone on our journey but it is not the destination. Think long term beyond Open Beta, there's stuff that will arrive in the few months after Open Beta starts that will really show what Home can bring to you. Some really innovative and clever ideas and some wonderful implementations of the Home vision and, to be blunt, some really fun stuff to do."

TedtheDog is the EU community leader for Home. He has been covering US timezone also since the beginning of the Home beta. They have hired another community manager specifically for US recently. So things are getting in shape operationally speaking.
 
How would people in the beta have a clue on the release date?

Yeah, i dont understand why people would think people in the beta have any clue about that at all. People that are beta testing are just normal geeks who like to play unfinished stuff before everybody else, they can comment on the current builds that they have played, but beyond that they know nothing.
 
Yeah, i dont understand why people would think people in the beta have any clue about that at all. People that are beta testing are just normal geeks who like to play unfinished stuff before everybody else, they can comment on the current builds that they have played, but beyond that they know nothing.

The way Sony handles beta right now. It is partially being used as a marketing tool. Pretty much anyone who has a PSU account or bought Qore has a chance to enter the beta.

From the beta forum, you can tell some are just your average gamers (not geeks like us here). The problem is the community leaders are generally quiet (unlike website community leaders). I guess Sony and its dev partners will learn over time how best to manage these beta as we move along.

Dates do get thrown around occasionally. e.g., There was a (careless) comment by a community leader that hinted at the ETA of the last beta update.

As of right now, I haven't heard or seen anything except for the CVG article above.
 
I've been waiting to get in the Home beta for over a year. I've given up on it and I don't think lots of average gamers are getting into it -- no one I know has except for the extreme Playstation fans.
 
Rightly so. Sony will have to relaunch it to bring people up to speed about Home.

I am thinking the initial release will disappoint most except for the chat junkies and people who meet regularly online for clan run. If they can get all first parties to adopt Home for party runs on "day one", then it's a different matter altogether.
 
:LOL: I just lurk outside B3D and study Internet consumer behaviour and marketing. Sony is a unique case study since they are starting out. :p

Reminds me of my own experiences years ago (e.g., I hired 12 college students initially to help anchor my user community).

In fact, I'm in Home right now (while my work computer churn some numbers). Bumped into CydoniaX, the new community manager, and friends "partying" with other users. "She's" doing a great job (Other homies like to crowd around "her"). The music sharing seems to work. Someone was playing "Peanut Butter Jelly Time" to about 20 of us. Also learned that 1.0 will be like 0.98 but with bug fixes. Other stuff are also planned but "she" wouldn't tell what and when. It's a not-so-bad channel to communicate informally with Sony folks (and may be other devs ?).

If they don't intend to show additional content, then it may boil down to the community leaders and chatting (It will work to a limited extent, if they do it well). I seriously doubt Sony wants to go that route.

I much prefer more universal Home game launching support and rapid content updates.
 
Long interview with Jack Buser, Director for PlayStation Home.

http://www.virtualworldsnews.com/20...lving-living-and-breathing-platform.html#more

Some brands or publishers, especially gaming companies, may want to develop their Home content in-house as it were. For those who don't have the capability, Sony maintains a network of managed vendors that it works "very closely" with to help companies get into Home. Buser said the network is "wide" and "always growing," but declined to comment on specifics.

Buser says the company is already seeing excitement from a wide range of third parties, whether for marketing or selling virtual goods as a revenue stream. While using virtual worlds as a way to reach out to consumers hasn't really taken off for the 18+ market, Buser says brands are interested in reaching the roughly 18-35, mostly male PlayStation 3 users who are ravenous consumers of everything from games to movies to comics to music in a very different way.

"I think at launch you're going to see wide, wide adoption from game publishers. They are very excited about Home, but also consumer brands. Consumer brands really see Playstation Home as a huge opportunity to get their message out to the PlayStation demographic that wasn't possible before, whether that's creating an immersive community, whether that's media that you build around, whether that's virtual items and taking a brand or IP and letting users make it part of their identity.

One of the more recently touted features is media sharing that lest users connect to listen to music or watch videos. The video features right now seem to trend toward the promotional--Buser cited as an example a trailer for a Dead Space Blu-ray feature alongside the game that created an active community talking about the product--but there may be the potential for more. For example, eventually movies or TV shows could make their way into Home, and Sony is already experimenting with similar projects in Gaia, but Buser couldn't promise anything at the moment.

"It's the idea that when viewers watch videos online, it's traditionally very solitary. You might be watching with 100 people, but you'd never know it. Now you can actually see everyone around you, and it's actually akin to watching a movie in the theatres. We actually have a theatre with rows and rows of seats and the ability to play including trailers or viral videos or even potentially movies and TV shows," he explained. "The thing is is that Home is a living, breathing technology platform. You're going to see a lot of education happening as we approach launch, but you're going to see even more information as we go on an ongoing basis."

...

As I noted, though, gamers haven't always thrilled to virtual worlds, and some, like MTV's Stephen Totillo, are receiving that very pitch relatively coolly. That's part of why the closed beta isn't just about firming up the technological end of things. And, notes Buser when asked about balancing social needs with gameplay, Sony isn't just about gamers.
 
Ahem... someone leaked the Patch Note for Home 1.0. According to it, the private beta will be upgraded to 1.0 this Thursday: http://www.tawkn.com/index.php?page=site-newspost&news_id=839

Some of the alleged changes include:

* Basic support for Clubhouse (That's great !).

* No more virtual PSP (Yay !). I always thought the screen is too cramp for a convenient and functional menu. It will be replaced by a proper menu pad.

* Updated shopping interface to match the PSN store (Yes !)

* Consistent access to in-game XMB throughout Home.

* No more locked servers between language spaces in Europe.

* Background downloading of spaces

and more...

The document may be fake. Please take it with your usual serving of salt.
 
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