DigitalSoul
Regular
p.s. I've never heard of this game? It's a a genesis game?? I was a Super NES guy myself...lol.. those were the good old days, SNES vs Genesis
It was on both systems.....
p.s. I've never heard of this game? It's a a genesis game?? I was a Super NES guy myself...lol.. those were the good old days, SNES vs Genesis
scooby_dooby said:Brimstone said:Awesome news.
IMHO...uppermanagement at Microsoft game studios need to claim full responsibility for this great franchise. Don't release Shadowrun until the game makers say it is done. Hands off from the marketing guru's that say the Chrismas season is the ideal time launch or whatever. Make a great Shadowrun game first, and worry about marketing it after the fact.
I hope V.P.'s like Allard. Kim, and Moore drop in unannounced on the team making the game, to inspire them to make something great and to insure the development team is getting everything they need.
I've always got the impression, from developers comments, that MS was a very hand off publisher.
Studios like Bioware have said they were extremely happy with the low pressure, hands off approach that MS gave them. With Bungie, MS is also saying that they don't run Bungie and it will be done when BUngie says so.
I don't know where people get this impression that MS Game Studios "ruins" games or forces Devs to release early, I've never actually heard any Dev's make this comment.
On the subject of 1st party titles, MS has announced they are aiming for strictly AAA titles, quality over quantity that's their goal. We shall see!
p.s. I've never heard of this game? It's a a genesis game?? I was a Super NES guy myself...lol.. those were the good old days, SNES vs Genesis
scooby_dooby said:Well Halo 1 wasn't rushed I don't think, wasn't it in development for something retarded like 4 years?
twotonfld said:I'll admit that I haven't played both, but from all accounts that I've heard the SNES version was the better of the 2.
Mech Assault and Crimson Skies might have been a bit "dumbed down" compared to their PC bretheren (part of the reason certainly was the control scheme, a controler simply can't handle a complex sim), but they turned out to be quite high quality titles! Not AAA maybe, but pretty cool games, even great in case of Crimson. So comparing them with BoS is a bit far fetched, 'cause that's just a mess of a game!Shark Sandwich said:To expand a bit on that. . . the more I think about my previous post, the more nervous it makes me. Brotherhood of Steel is a good example of what you get when you take a brilliant and beloved RPG, strip off all the role playing (in fact, any freedom of choice whatsoever) and the quirky sense of humor, and make it "edgy" complete with metal soundtrack, all for the "stupid" console gamers. In other words: a soulless, dumbed down piece of crap.
mckmas8808 said:imho Deathmatch for Online games are getting old FAST. We need something different to change up the online gaming sector. And Coop online through a single player campain to me is one of the answer.
Bioware worked for MGS for Jade Empire, but KOTOR 1 & 2 had nothing to do with MGS. Actually, KOTOR 2 had little to do with Bioware.scooby_dooby said:Between Jade Empire, Forza, KOTOR 1 & 2 and Halo 1 and 2 there's some pretty impressive 1st/2nd party titles.(KOTOR may not technically be considered 2nd party but Bioware is part of MGS)
scooby_dooby said:Brimstone said:Awesome news.
IMHO...uppermanagement at Microsoft game studios need to claim full responsibility for this great franchise. Don't release Shadowrun until the game makers say it is done. Hands off from the marketing guru's that say the Chrismas season is the ideal time launch or whatever. Make a great Shadowrun game first, and worry about marketing it after the fact.
I hope V.P.'s like Allard. Kim, and Moore drop in unannounced on the team making the game, to inspire them to make something great and to insure the development team is getting everything they need.
I've always got the impression, from developers comments, that MS was a very hand off publisher.
Studios like Bioware have said they were extremely happy with the low pressure, hands off approach that MS gave them. With Bungie, MS is also saying that they don't run Bungie and it will be done when BUngie says so.
I don't know where people get this impression that MS Game Studios "ruins" games or forces Devs to release early, I've never actually heard any Dev's make this comment.
On the subject of 1st party titles, MS has announced they are aiming for strictly AAA titles, quality over quantity that's their goal. We shall see!
p.s. I've never heard of this game? It's a a genesis game?? I was a Super NES guy myself...lol.. those were the good old days, SNES vs Genesis
p.s. I've never heard of this game? It's a a genesis game?? I was a Super NES guy myself...lol.. those were the good old days, SNES vs Genesis
Shadowrun originated from a FASA (ditto for Crimson Skies) pen and paper roleplaying game.
How about the Mech Assault games?
Mech Assault and Crimson Skies might have been a bit "dumbed down" compared to their PC bretheren (part of the reason certainly was the control scheme, a controler simply can't handle a complex sim), but they turned out to be quite high quality titles!
Maybe not quite as high quality titles as Nintendo any Sony, but getting closer...
(KOTOR may not technically be considered 2nd party but Bioware is part of MGS)
Fox5 said:And Mech Warrior as well I think?(Battletech) Crimson Skies was cool, but I think I'd prefer Shadowrun to stay an open ended RPG and not just because a 3rd person shooter or something. BTW, Deus Ex was pretty Shadowrun inspired wasn't it?
I don't recall PC sim games having terribly complex controls, plus the customization aspect that happens outside of gameplay could easily have been kept.
(KOTOR may not technically be considered 2nd party but Bioware is part of MGS)
Wasn't bioware talking about making PS3 games?
GS: Could you comment on BioWare's stance, if any, about sticking with a particular platform? It sounds like BioWare might be trying to follow the technology as opposed to staying on only the PC, or only the Xbox, or only the Xbox 360, for instance. Can we expect to see the future of BioWare to be a continued pursuit of both PC and console games?
RM: Absolutely. We're actually looking at all the next-gen systems closely-- they all look impressive--very interesting and powerful.
True about customizations, but many PC sims have tons of keys for everything. I regularly failed to remember the right key for the right moment, that's why I haven't played them in years! It might be possible to simplify the controls somewhat, but a controler just isn't complex enough for the real heavy stuff. By simplifying the controls alone you're already loosing much of the flavour of the game too, so you got to make changes to the gameplay too, or it just won't work. Sims are a niche even on PC, so I can totally understand the choice to make the games more approachable from both a business and an artistic point of view. As long as they get it right and still produce a good game (as they did with MA and CS IMO) that's fine IMO. It sucks if it doesn't work well (F:BoS or DX:IW come to mind)Fox5 said:I don't recall PC sim games having terribly complex controls, plus the customization aspect that happens outside of gameplay could easily have been kept.
Well, Sony also had a few flops in that some highly anticipated games were a bit flawed (Killzone and Getaway come to mind), but games like GoW, GT3&4, R&C, J&D or ICO make a decent 1sr/2nd party portfolio IMO. MS isn't that far behind anymore, but they could do with a few more really solid AAA titles.Just curious, what Sony 1st and 2nd party titles do you think were higher quality? And in my opinion, Nintendo games have slowly been degrading in quality on GameCube, I'd imagine that it's because they're spending less time and money on the games though, perhaps understandibly so when their big budget titles bomb most of the time, while simple games like Mario Party become big sellers.
Alstrong said:BioWare is not part of MGS. MS has only been a publisher for Jade Empire. Lucas Arts was the publisher for KotOR. JE is second party in that sense, while KotOR is third party.
scooby_dooby said:That's not what it says in last months OXM. They're clearly listed as MSGS as is Epic.
No-one really knows the details of the partnerships, some must maintain more rights than others, but I tend to believe the Official Xbox Magazine.
Bioware site said:Founded in 1995, BioWare Corp. is a privately owned Canadian corporation based in Edmonton, Alberta, Canada
Theron Benson: My name is Theron Benson; I am an Animator currently working for FASA Studios at Microsoft Game Studios.
I have worked on many projects, ranging from PC games to console, FPS to role-playing. Right now, I am animating for an Xbox 2 project called Shadowrun. It's a first-person shooter based on an old paper RPG of the same name from a couple decades ago.
Confidence-Man said:Little update.
http://rpgvault.ign.com/articles/634/634639p1.html
Theron Benson: My name is Theron Benson; I am an Animator currently working for FASA Studios at Microsoft Game Studios.
I have worked on many projects, ranging from PC games to console, FPS to role-playing. Right now, I am animating for an Xbox 2 project called Shadowrun. It's a first-person shooter based on an old paper RPG of the same name from a couple decades ago.
:?