Well yes but this is a wildly known error there. Plus, this is a "simple" error the overall structure of the chip is still correct.If this is correct we have 10 160 way SIMD units in the chip ... 1600SP :smile:
Makes a lot of sense. Though I begin to wonder why it isn't faster than 3850 - it's got plenty of improvements, I guess it's just memory bandwidth limited?Clusters are 8-wide. I checked that with branching granularity testing.
My testings show there are 32 texture units but only 16 interpolators.
Oh yes, looks like even the hd4670 scales very well indeed with memory frequency. Poor 4650 which has to work with half that...BW scaling @ Guru3D with mem-OC to 1225MHz:
http://www.guru3d.com/article/ati-radeon-hd-4670-review/13
Probably just not cost-effective in that market. At least from a pin count perspective, it should be possible (gddr5 requires some more pins than gddr3, but rv730 is larger than rv635), so it shouldn't be pad limited.It would be nice to see RV730 with GDDR5, but I have the feeling, that MC does not support it.
RV740?It would be nice to see RV730 with GDDR5, but I have the feeling, that MC does not support it.
BW scaling @ Guru3D with mem-OC to 1225MHz:
http://www.guru3d.com/article/ati-radeon-hd-4670-review/13
R300 also only has ~110 million transistors @ ~320 MHz.This thing runs circles around the R300 but only has 60% more bandwidth. Was it over kill all these years or just todays designs that much efficient in using it.
Well it is more efficient since buffer compression schemes got better. It's probably got larger caches etc. too.This thing runs circles around the R300 but only has 60% more bandwidth. Was it over kill all these years or just todays designs that much efficient in using it.
Too bad yes. However only by 9% whereas memory increased by 23%, and the performance improvement (in this game) is a lot more than the core speed increase. But you're right this will (likely) play some part too.The GPU core speed was also increased...
It's a bit unfair to compare price due to the difference in launch dates. Still, the 4670 has fewer transistors and is 1/3 the size, which is a far greater reduction than 80nm -> 55nm would allow.What's even more interesting is that the 4670 manages to beat even a 2900 XT in COD4 at just about any settings, maintaining only a single fps difference @ 1920x1200 w/4xAA.
So 128-bit $80 card beats 512-bit $400 card. Yeah... I think we can go ahead and call the 2900 XT a bust now
...and still very competitive to nVidias products (in price/performance, performance/watt and performance/square mm, too)ATI's low end was really crap last gen.
Yeah they priced them properly at least. But 2400/2600/3450/3650 really didn't offer performance that was worth paying for IMO. Their primary benefits were HDV playback and power consumption, but a gamer could easily pick a better card from the previous generation....and still very competitive to nVidias products (in price/performance, performance/watt and performance/square mm, too)