mckmas8808
Legend
What from GoW have you shown them? You may well have been showing them cut scenes. Most media from GoW is not ingame.
But it is real-time. And thats what matters.
What from GoW have you shown them? You may well have been showing them cut scenes. Most media from GoW is not ingame.
What from GoW have you shown them? You may well have been showing them cut scenes. Most media from GoW is not ingame.
What from GoW have you shown them? You may well have been showing them cut scenes. Most media from GoW is not ingame.
Could mean a million things. For instance, we found from experience that multiple lights over multiple passes (which makes sense on the PC) is a total dog on the 360. Besides which, Xenos has a host of niceties that make it much better suited to several lights per pass, including shadows.
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Maybe they will use the Project Offset engine. Do you guys think it's possible?
Except for a couple of artwork scans at last year's E3 and a few obvious marketing shots of ingame assets at insane resolutions, pretty much all GOW meadia is ingame. There's at least 3 videos with different levels of the game being played, some several minutes long, as well as plenty of trailers with realtime gameplay and cinematics. Maybe your definition of ingame is different from mine though?What from GoW have you shown them? You may well have been showing them cut scenes. Most media from GoW is not ingame.
Maybe they will use the Project Offset engine. Do you guys think it's possible?
Good. At least there's still some hope of seeing it rather soon.
I have to wonder how a rumor like this got started anyway. Did it actually leak from SK? Or MS? Did someone just make it up? This just seems too particular for there to be no truth behind it.
Denis Dyack said:"Although we do not usually comment on speculation, rumors of Silicon Knights completely scrapping the Unreal Engine 3 on Too Human and massive delays for the Too Human product release are false," said Dyack in an official statement this morning. "Too Human is progressing very well and we expect that gamers will be extremely excited with Too Human when we next show it."
The truth probably lies somewhere in the middle. They are still using UE3, but they've totally gutted it and are using mostly their own code, probably something like that.
Has Microsoft got somthing to do with it? Have they turned around to SK and said " tough shit your using UE3.0 " ? Afterall Microsoft paid them a huge amount of money for the trilogy
Yeah, Dyack's comment is a little suggestive that there perhaps was something to the story, but not to the extent initially reported. "rumors of Silicon Knights completely scrapping the Unreal Engine 3 on Too Human" etc. The MS comment also talks about reworking things etc. So wires probably got crossed somewhere.
Most developers that use middleware engines tailor it to their game. This is nothing new. I don't understand how this could have been misinterpreted at all, seems like a FUD campaign of sorts.
Most developers that use middleware engines tailor it to their game. This is nothing new. I don't understand how this could have been misinterpreted at all, seems like a FUD campaign of sorts.