Rumor: Silicon Knights "We're dumping Unreal Engine 3"

What from GoW have you shown them? You may well have been showing them cut scenes. Most media from GoW is not ingame.

as I said "in motion", not screenshots. I've show mostly stuff from E3, last year it was the level 1 demo with the gas station, this year it's another level that Cliffy played for 10minutes. Despite the low quality, they still blow people away.
 
Could mean a million things. For instance, we found from experience that multiple lights over multiple passes (which makes sense on the PC) is a total dog on the 360. Besides which, Xenos has a host of niceties that make it much better suited to several lights per pass, including shadows.
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Thanks for info.
 
What from GoW have you shown them? You may well have been showing them cut scenes. Most media from GoW is not ingame.
Except for a couple of artwork scans at last year's E3 and a few obvious marketing shots of ingame assets at insane resolutions, pretty much all GOW meadia is ingame. There's at least 3 videos with different levels of the game being played, some several minutes long, as well as plenty of trailers with realtime gameplay and cinematics. Maybe your definition of ingame is different from mine though?

IMO anything rendered in realtime in the game engine is ingame. A realtime cutscene is not gameplay, but still ingame. FMVs or CGI concept renders, now that's NOT ingame, but GOW has never had any of those AFAIK.
 
Maybe they will use the Project Offset engine. Do you guys think it's possible?

I don't think that'll happen. Weren't they set to use their own engine for part II and III of the trilogy anyway? So if they've stopped using UE3, it is more likely that they are switching to their own engine for good.
 
Good. At least there's still some hope of seeing it rather soon.

I have to wonder how a rumor like this got started anyway. Did it actually leak from SK? Or MS? Did someone just make it up? This just seems too particular for there to be no truth behind it.
 
Good. At least there's still some hope of seeing it rather soon.

I have to wonder how a rumor like this got started anyway. Did it actually leak from SK? Or MS? Did someone just make it up? This just seems too particular for there to be no truth behind it.

The truth probably lies somewhere in the middle. They are still using UE3, but they've totally gutted it and are using mostly their own code, probably something like that.
 
From the man himself...

Denis Dyack said:
"Although we do not usually comment on speculation, rumors of Silicon Knights completely scrapping the Unreal Engine 3 on Too Human and massive delays for the Too Human product release are false," said Dyack in an official statement this morning. "Too Human is progressing very well and we expect that gamers will be extremely excited with Too Human when we next show it."

http://www.1up.com/do/newsStory?cId=3152865
 
The truth probably lies somewhere in the middle. They are still using UE3, but they've totally gutted it and are using mostly their own code, probably something like that.


Yeah, Dyack's comment is a little suggestive that there perhaps was something to the story, but not to the extent initially reported. "rumors of Silicon Knights completely scrapping the Unreal Engine 3 on Too Human" etc. The MS comment also talks about reworking things etc. So wires probably got crossed somewhere.
 
As far as I know, they've always been talking along the lines of a 'heavily modified UE3'...

But it wouldn't surprise me if they had a lot of problems. Epic admitted this could happen to early adopters in the last 1up podcast too.
 
Has Microsoft got somthing to do with it? Have they turned around to SK and said " tough shit your using UE3.0 " ? Afterall Microsoft paid them a huge amount of money for the trilogy :)
 
Has Microsoft got somthing to do with it? Have they turned around to SK and said " tough shit your using UE3.0 " ? Afterall Microsoft paid them a huge amount of money for the trilogy :)

That's just ridiculous, releasin a crappy game would cost MS even more money. Unlike what some people would love to think UE3 runs fine on the 360.
 
Yeah, Dyack's comment is a little suggestive that there perhaps was something to the story, but not to the extent initially reported. "rumors of Silicon Knights completely scrapping the Unreal Engine 3 on Too Human" etc. The MS comment also talks about reworking things etc. So wires probably got crossed somewhere.

Most developers that use middleware engines tailor it to their game. This is nothing new. I don't understand how this could have been misinterpreted at all, seems like a FUD campaign of sorts.
 
Most developers that use middleware engines tailor it to their game. This is nothing new. I don't understand how this could have been misinterpreted at all, seems like a FUD campaign of sorts.


FUD campaign? :LOL: Far from it man. One of the originators of the rumor actually is an admitted Too Human fanb0y.
 
Most developers that use middleware engines tailor it to their game. This is nothing new. I don't understand how this could have been misinterpreted at all, seems like a FUD campaign of sorts.


Well, there's degrees of modification.

All it takes is for one programmer to pass comment about how they're ripping apart UE3 and putting in their own code for it to lead to a rumour like the original. Then again, the whole thing may just have been made up, capitalising on the mutterings about TH's E3 showing and the role of UE3 in that.
 
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