This is a bit of a shock..
Link : http://360.advancedmn.com/article.php?artid=7954
It either bad news or good news depending on how you look at it..
Bad - Game delay is very possible now
Good - Being built on a custom engine made for 360 is always a bonus, tiling anyone?
Sources tell AMN Xbox 360 that Silicon Knights – the developer behind Eternal Darkness: Sanity’s Requiem and Metal Gear Solid: The Twin Snakes – is ditching the Unreal Engine 3 for its upcoming Xbox 360-exclusive title, Too Human, in favor of coding its own engine, on account that the Unreal Engine does not work well with the Xbox 360 hardware.
Unfortunately, our sources were unable to reveal whether or not the new Too Human engine is being built ground-up or if it still uses some elements of the Unreal Engine.
This is not the first we have heard in regards to developers having trouble developing software using the Unreal Engine 3.For months now, we have heard stories that the engine is not easy to work with and is very buggy.
Link : http://360.advancedmn.com/article.php?artid=7954
It either bad news or good news depending on how you look at it..
Bad - Game delay is very possible now
Good - Being built on a custom engine made for 360 is always a bonus, tiling anyone?