cthellis42 said:As I recall, MP's story was one of the more talked about elements--long and engrossing, with solid concepts and good fleshing-out--while PoP's would mainly be in the "fun" and "amusing" vein. The various levels of puzzle-solving and mission-running have different appeals to different folks (especially between action/adventure, platformer, RPG, etc) but I have a hard time thinking that's what any of these games are "about" to concentrate primarily on that point. It's more the method of progression (and obviously affects the game length and pacing). The overall effect of a game--especially the lasting impression--comes from the overall meld of all its aspects.
While I agree with your last statement, I don´t with your proposal about the story, since it was nonexistant in MP. It could be called an interesting way to deliver a background on the world, but not a story, since there are no characters, no character development, no topic, no story structure nor any plot related events. Not to mention that the puzzles on the planet itself do not make sense in the slightest. However, since that´s not what the game is about (it´s not an RPG), I tend to not pay attention to that.
PoP is a different case, however, as it does have a real storyline, characters and development of them (how good or bad they are, is simply a different matter).
However, I don´t know why you bring up the story in MP, as IIRC no one has. Its failure as a game and an experience (at least to me), comes from its very primitive combat, that took away most of the challenge by basing it on Z straffing and repeatedly bashing the A button, while evasion was little more than pressing right or left and hoping for the best (except for the final boss).
This holds true for the bosses also, who are much more annoying than they are challenging, because of the combat. This wouldn´t be so bad, but MP´s biggest flaw is its downright disgusting backtracking. It´s a shame really, that an exploration game doesn´t encourage you to do so, because it would take several minutes to take the path you´re supposed to take once your done exploring.