"We know that Cell BE chip has 10 thermal sensors onboard it alone and a voltage regulator that can clock each and every core dynamically according to temperture, calculation complexity and other organic system demands between 3.2 and 6ghz! We know this, because of thermal imaging IBM has performed and how F@H Work Units vary their use of Cell on the PS3 (also 1st hybrid Cell was clocked to 5.6ghz before the on chip voltage regulator popped)!
Question: Since RSX has been said to be able to more than keep up with this variable FLOPS production of Cell, while having the capability to rasterize 4k (4096×2160)to a screen (capable, but we would need two HDMI 1.3 ports to carry that bandwidth off the FLEXiO to a Sony’s 4k SXRD projector). What the hell is the RSX, if it can do that on both the PS3 and Cell/RSX combo Computer Board??? No way is it simply a 7800 chip!!!
Let’s pull the lid off this bugger now! You have 256mgs EVRAM. What kind of bus is cooking code across an embeded setup under that cap? Why haven’t we seen a cross section or blowup pic of the RSX Silicon? Why does it cost more than both BluRay Player and Cell BE to build? Every single other chip in the world has a pic of it on the web bare naked. Including PS2 chips, Cell, Intel’s, AMD’s, Nvidia’s, ATI’s and even Xenos, so where in the hell is a pic and true specs for RSX? What does it have a mouse running in a cage to run it or what?
If it is based on the Nvidia 7800, what’s been added? Extra cache more processors or is RSX some kind of Cell Style Hybrid? We know Kutaragi wanted the most powerful system on the planet. Did he get it?
We’re all tired of these nasty secrets, if they were going to use a two Cell system to begin with, why did they decide to pay more than that in cost to build a simple, cheaper 7800 core into the RSX (if that’s all it really is, they juked). It doesn’t add up!
The only way it adds up (if they are truly using a 7800 core) is to build it like the Cell. With that 7800 taking the place of PPE as the core used as a controller along with 4 to 8 SPE vector cores to do the heavy lifting. You then have a traditional GPU core to ween the Devs off onto the SPE’s, similar to Cell with PPC core!
Having everything programmable along with a similar voltage regulator (on Cell) solves the “Upgradability” and projected “10yr Life Cycle” Riddles!
Then as the CoD4 Devs have said “Xenos being more powerful than RSX is a myth” is verified!
Do us gamers a favor, ask them. Get tricky if you have to, let’s find out exactly what’s under the hood of the RSX that can push out 4K!!!"