Rift, Vive, and Virtual Reality

Discussion in 'VR and AR' started by idsn6, May 8, 2013.

  1. Kaotik

    Kaotik Drunk Member
    Legend

    Joined:
    Apr 16, 2003
    Messages:
    7,949
    Likes Received:
    1,655
    Location:
    Finland
    I just got to test Varjo's prototype VR-glasses, the ones with the separate high resolution display in the center of each display. Screendoor is completely eliminated in the sharp vision part, but the area is far too small at least at this time. Sadly they've apparently given up on getting the sharp display to follow gaze
     
  2. Tkumpathenurpahl

    Regular Newcomer

    Joined:
    Apr 3, 2016
    Messages:
    936
    Likes Received:
    669
    They've given up on making it functional?
     
  3. Kaotik

    Kaotik Drunk Member
    Legend

    Joined:
    Apr 16, 2003
    Messages:
    7,949
    Likes Received:
    1,655
    Location:
    Finland
    That's what I heard, but this is 2nd hand info since the guy doesn't actually work for Varjo, they just use Varjo's glasses too. The sharp portion still earns it's place in the glasses though, even if it wouldn't be good for gaming, it's great for many other applications from engineering to medial field and whatnot
     
  4. swordfissh

    Joined:
    Feb 4, 2019
    Messages:
    9
    Likes Received:
    4
    I've worn VR glasses (should I call them this way?) once only. I was able to test an episode from a new game in the museum. I was acting as a detective and looked for some clues in the room. That was cool, but I always hurt people standing nearby.
    I'd like to buy equipment for playing VR games once, but horror games are not the appropriate content for that, they are too scary to be felt like reality.
     
  5. Tkumpathenurpahl

    Regular Newcomer

    Joined:
    Apr 3, 2016
    Messages:
    936
    Likes Received:
    669
    Just for fun?
     
    cheapchips likes this.
  6. Kaotik

    Kaotik Drunk Member
    Legend

    Joined:
    Apr 16, 2003
    Messages:
    7,949
    Likes Received:
    1,655
    Location:
    Finland
    Like this?
    upload_2019-2-7_15-2-54.png

    Her hubby was playing Skyrim VR, chopping the skull of a skeleton in half in-game, her in real life (it was just a small cut, not cracked skull really, head area just tends to bleed like there's no tomorrow)
     
    Silent_Buddha likes this.
  7. wco81

    Legend

    Joined:
    Mar 20, 2004
    Messages:
    6,145
    Likes Received:
    243
    Location:
    West Coast
    TEaser for Hololens 2, which should be unveiled later this month:

    https://arstechnica.com/gadgets/201...ext-gen-hololens-ahead-of-february-24-reveal/


    But nothing about price so this could yet be more of a vertical market thing rather than a consumer product.


    Meanwhile, Google Maps AR appears to be in testing now, coming real soon, not requiring any HMD:

    https://arstechnica.com/gadgets/201...gle-maps-is-coming-starts-testing-in-private/


    Will fancy HMD products like Hololens or Oculus Rift be upstaged by modest AR implementations like Google Maps?

    As was the case with Pokemon Go?
     
  8. eastmen

    Legend Subscriber

    Joined:
    Mar 17, 2008
    Messages:
    9,920
    Likes Received:
    1,447
    AR on lcd screens have existed for a long time so I doubt it will upstage anything. The benefit of HoloLens and other AR headsets is that you don't have to hold up a device that blocks your view. The Augmentation is implemented into your field of view. Using HoloLens is a really amazing experience even with its current limitations.
     
  9. wco81

    Legend

    Joined:
    Mar 20, 2004
    Messages:
    6,145
    Likes Received:
    243
    Location:
    West Coast
    The benefit of AR on LCD screens is that you don't have to buy a separate piece of gear, maintain it, charge it and take it with you to even have a chance to use.
     
  10. eastmen

    Legend Subscriber

    Joined:
    Mar 17, 2008
    Messages:
    9,920
    Likes Received:
    1,447
    Why would you need an lcd screen when you have an AR headset ?
     
  11. Arwin

    Arwin Now Officially a Top 10 Poster
    Moderator Legend

    Joined:
    May 17, 2006
    Messages:
    17,645
    Likes Received:
    1,174
    Location:
    Maastricht, The Netherlands
    What the heck ... the main benefit of Hololens surely is that it projects in 3D space of your own vision. That is not even close to comparable with AR on a regular phone screen.
     
  12. AzBat

    AzBat Agent of the Bat
    Legend Veteran

    Joined:
    Apr 1, 2002
    Messages:
    5,813
    Likes Received:
    1,582
    Location:
    Alma, AR


    Should be getting the official details any minute.

    Tommy McClain
     
  13. eloyc

    Veteran Regular

    Joined:
    Jan 23, 2009
    Messages:
    1,762
    Likes Received:
    972
  14. SlmDnk

    Regular

    Joined:
    Feb 9, 2002
    Messages:
    510
    Likes Received:
    37
  15. eastmen

    Legend Subscriber

    Joined:
    Mar 17, 2008
    Messages:
    9,920
    Likes Received:
    1,447
  16. manux

    Veteran Regular

    Joined:
    Sep 7, 2002
    Messages:
    1,428
    Likes Received:
    289
    Location:
    Earth
    Speculation based on current shortage on rift is that rift s launch might be close. Apparently oculus/facebook cancelled the more ambitious designs and real generational leap for rift might be quite a long wait still.
     
  17. SlmDnk

    Regular

    Joined:
    Feb 9, 2002
    Messages:
    510
    Likes Received:
    37
    Interesting Reddit thread:

     
  18. cheapchips

    Regular Newcomer

    Joined:
    Feb 23, 2013
    Messages:
    593
    Likes Received:
    324
    Well it would be nice to tie the 'Rift S' to the Quest release, if it's a plug in version of essentially the same hardware. To my mind at least, but then I'm not a sales person.
     
  19. manux

    Veteran Regular

    Joined:
    Sep 7, 2002
    Messages:
    1,428
    Likes Received:
    289
    Location:
    Earth
    That's what I'm expecting as well. Probably done also to push price down by sourcing more of the same. Reuse displays&other "expensive" components. Quest should be high volume product if things go well for facebook/oculus.

    I'm ready for next gen vr, but if that doesn't happen I think I will "have to" update to something with a lot better display. Rift is really starting to show it's age. I'm ready for less screen dooring, higher resolution and so on. For a while I was considering pimax but I feel uneasy about support as that is small company and I would prefer to have something more mainstream.
     
  20. manux

    Veteran Regular

    Joined:
    Sep 7, 2002
    Messages:
    1,428
    Likes Received:
    289
    Location:
    Earth
    I guess the time is near

    https://uploadvr.com/oculus-email-rift-s/

    Something doesn't add up in my mind. If rift s is essentially same as quest why not just allow using quest with pc instead of doing quest and rift s? Perhaps rift s delegates tracking computation to pc, this would make rift s quite a bit cheaper and simpler to manufacture than quest. It would be wild if quest turned out to be more expensive than rift s. On the other hand real cheap and ok. quality rift s might be just what pc market needs. Especially so if there is no external tracking sensors needed making setup simpler and more palatable to people who don't like to have wires and sensors in their living room.

    Rift is 349$(2 controllers, 2 sensors included) at the moment and quest I believe is going to be 399$(includes 2 controllers). Will be interesting to see at which price point rift s lands.
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...