Reality Labs Celebrates 10 Years Building Toward the Next Computing Platform
Today, we’re celebrating the last 10 years of metaverse and AI work at Reality Labs—and looking ahead toward what the future holds.
This looks like those scenes in movies where someone is in hologram control type thing. As a bit of a homeworld fan, i'm keen to give it a try.
I wonder how they are going to deal with the different performance of these 3rd party devices. Like the cheap devices could cause performance levels that would cause vr sickness, the refund policy on their store is ok so I guess there is that safety net.![]()
Meta Horizon OS Will Run On Headsets From ASUS & Lenovo
Meta is rebranding its Quest software platform to Meta Horizon OS and opening it up to third-party headset makers, including ASUS and Lenovo.www.uploadvr.com
This was also my first take. But I see it more of a pita for the game developers. Till now the quest was a sort of console like environment with only a few devices to optimize for which made developing easier. Now you will have to make your game scale much more. If you look at the PC space now you see that this can spell disaster down the road. We are lucky now that there aren't that many mobile vr chipsets that you can target but that will probably be different in the future.I wonder how they are going to deal with the different performance of these 3rd party devices. Like the cheap devices could cause performance levels that would cause vr sickness, the refund policy on their store is ok so I guess there is that safety net.
John Carmack post was pretty balanced. He pointed out the positive things (more hardware variety that can fill some niches and maybe high spec devices) and the negative things (slower software development and decision making at Meta). Maybe I have misread it but he didn't really say if he things it's good or bad.![]()
John Carmack Doesn't Think Meta Horizon OS Is A Good Idea
John Carmack just gave his take on Meta's new strategy of providing its headset OS to third-party hardware companies.www.uploadvr.com
I'm not sure I follow you here, why would it be Meta's job to refund sales of other companies products ?the refund policy on their store is ok so I guess there is that safety net.
I'm not sure I follow you here, why would it be Meta's job to refund sales of other companies products ?
If I bought a laptop that ran badly I wouldnt expect Microsoft to give me a refund just because they supplied the operating system.
i think he was talking about apps refund policy, if an app runs bad on your device, you an get a refund of the app.
I believe it's basically choosing between going through the oculus sdk/api vs going through steams vr sdk/api which is kind of like a translation/emulation layer for oculus devices. There should be some level of better performance going through the oculus path, probably not an issue or noticeable either way unless your system is in the lower end of the performance spectrum.Since I'm here I have a question when I run a vr game on steam I get the choice of Oculus vr mode or steam vr mode - what's the difference ?