Li Mu Bai said:It is more likely w/in the $250+ vicinity shog.
In your estimation how much time will elapse between the launch of XBox360 and the Revolution?
Li Mu Bai said:It is more likely w/in the $250+ vicinity shog.
Li Mu Bai said:It is more likely w/in the $250+ vicinity shog.
While I'd like to agree with you, part of the reason so many people believe the Revolution is going to be so weak has to do with Nintendo themselves. Just take a look at this quote from Iwata regarding the Revolution's power
Shogmaster said:Then it might as well be $299 and compete toe to toe on power with X360. What's a lousy $50 discount gonna buy you in the marketplace?
PC-Engine said:A game or a second controller or a 1GB SD card.
Or a $300 console/game bundle.
Shogmaster said:That's not enough, especially if Rev is forsaking HD gaming.
PC-Engine said:HD gaming is just a bullet point that has very little significance to 99% of gamers.
Like I said many times already, if Rtevolution can deliver the same type of graphics as PS3 and Xbox 360 with nice 6xAA at EDTV (852x480) resolution, it will not matter one bit.
Shogmaster said:99% of gamers have access to computer monitors.
Shogmaster said:I will be 720p gaming on my X360 (on a CRT no less), and I don't have a "HDTV". With the availablity of proper $20 cables, HD is VERY significant for gamers in next gen IMO.
randycat99 said:That pce quote is just screaming to be used in a sig!
99% of gamers have access to computer monitors. I will be 720p gaming on my X360 (on a CRT no less), and I don't have a "HDTV". With the availablity of proper $20 cables, HD is VERY significant for gamers in next gen IMO.
Even 640x480 @ 4xAA requires 10MB eDRAM without tiling, don't it? I think 2xAA from Rev @ 640x480 is more realistic, unless you want a giant Hollywood part.
Readykilowatt said:Where did you get this information? Or is it another assumption?
Not IMO. Super-duper-high-resolution is meaningless to most gamers. Don't believe me? Then watch as Zelda on the Revolution @ 640x480 outclass and outsell Fable 2 @ 1280x720 on the Xbox360.
PC-Engine said:Sure but how many Xbox 360 users will be using it with a computer monitor? 99%? I think not.
Regardless how much of a difference will there be between 1280x720 with 4xAA vs 852x480 with 6xAA? You're just arguing over numbers without even knowing what the final output quality will be.
How do PC GPUs do 8xAA at 1600x1200 without eDRAM?
If it's just a matter of a $20 VGA kit, I think many will give it a go, even out of mere curiosity.
I think we are both doing that.
Rev is suppose to provide seamless BC to GC (which I think points away from emulation). I think it's a good guess that Hollywood should have eDRAM.
PC-Engine said:Many is not majority. I'm going by the fact 99% of GCN owners don't use component. What makes you think 99% of Revolution buyers will suddenly care about HD?
Actually YOU are saying HD matters without any evidence to support that claim.
I'm just saying there's very little image quality differences and you can see this in current PC games running at 800x600 with 8xAA vs 1280x1024 with 4xAA.
Sure and you only need 3MB for that. In Revolution mode you can use the 3MB of eDRAM as maybe a texture cache and the external 1T-SRAM as a frambuffer.
Shogmaster said:Seems like a common sense to me. <snip>
Shogmaster said:And watch Halo3 @ 1280x720 outsell both of them?
Shogmaster said:What the hell does that prove?
Readykilowatt said:No, it was an assumption (take to be the case or to be true; accept without verification or proof). Without proof, your words (and percentages) are meaningless.
Halo 3 outsell Zelda on the Revolution? I doubt it.
Calm down, I'm just doing a little forecasting.
BTW, Halo 3 will sell well because it's a great game and the sequel to a mega-franchise, not because it runs at 1280x720.
Shogmaster said:We're all assuming around here bub. None of us have solid proof of anything.
Shogmaster said:Ummm..... Have you been following the sales numbers of those two franchises this gen?
Shogmaster said:I think you might be forecasting for a bizzaro parallel dimension.
Shogmaster said:And Zelda will sell well because it's a great game and the sequel to a mega-franchise, not because it runs at 640x480.
Let's not misuse my 99% quote. I said 99% would have access to PC monitors, not that 99% will use PC monitors with X360.
And what was your evidence that it would not matter? Neither of us have anything concrete to back up our claims, so stop the finger wagging please.
That's fine, but asking anything over 4xAA from a $199 console is asking alot IMO. I can easily see Rev doing 4xAA @ 640x480. Beyond that, I wouldn't take anything for granted.
I can see something like this, but if you are utilizing eDRAM in the die anyways, it'd be a shame just to do it for BC. You could easily increase the eDRAM amount to 5~6MB and use it in the same manner as with GC, enjoying all the same benefits of embedded frame buffer (As long as you are not asking for something crazy like 6x~8xAA).