Karma Police
Regular
I'm looking for people thoughts on how they liked/disliked the higher AA / resolution of their old games. Anyone got some links?
kyleb said:I don't think you are going to get any xbox games rendered for 16:10 as 16:9 is the standard widescreen for TVs.
Qroach said:I tried only halo 2 and it works great. athough it already supported 16x9 through an xbox live upgrade.
No, widescreen comptuer monitors are 16:10 but widescreen TVs are 16:9. Movies come in all sorts of different aspect ratios.Karma said:I thought the standard for widescreen TV's was 16:10, with 16:9 was for movies.
Sorry to be a bind, and I appreciate textual abbreviations are a worthwhile contribution to fast internet communications, but is it really worth dropping the 'a' from 'aspect'? Is saving the pressing of one extra key worth the extra reading difficulty?Qroach said:Trying to force the spect ration in a console game that wasn't designed for it can lead to all sorts of odd graphical issues (if it even works at all). Your forgetting things like the HUD and rendering engine need to be aware of teh spect ratio so they can fit everyone on screen correctly and in some cases remove unwated parts of the scene that aren't on screen.
Qroach said:This isn't the same as a PC game that can be patched. besides you don't have to worry about spect ratio on PC as much as you do on a console since it's running on a TV.
Trying to force the spect ration in a console game that wasn't designed for it can lead to all sorts of odd graphical issues (if it even works at all). Your forgetting things like the HUD and rendering engine need to be aware of teh spect ratio so they can fit everyone on screen correctly and in some cases remove unwated parts of the scene that aren't on screen.
Shifty Geezer said:Sorry to be a bind, and I appreciate textual abbreviations are a worthwhile contribution to fast internet communications, but is it really worth dropping the 'a' from 'aspect'? Is saving the pressing of one extra key worth the extra reading difficulty?
I'm not talking about patchs, I'm talking about the fact that I can use a simple 3rd party program to force proper widescreen FOV in games like Halo on my PC. It seems highly unlikely to me that it would take MS much more effort to do the same on the 360.