Playsyde's video shows that FMVs are mostly static images with voiceovers. The actual useful game data could indeed fit on a single 9GB DVD (though filling it without any use of redundancy for quicker loads) as it seems.
Way to backfire in your damned face.http://www.joystiq.com/2006/11/26/resistance-17-75gb-of-garbage/
Sony misleads its fanbase yet again. Resistance would have fit just fine on a standard DVD since in reality it takes up less than 5gb of space, not 22gb. Not surprised here.
http://www.joystiq.com/2006/11/26/resistance-17-75gb-of-garbage/
Sony misleads its fanbase yet again. Resistance would have fit just fine on a standard DVD since in reality it takes up less than 5gb of space, not 22gb. Not surprised here.
http://www.joystiq.com/2006/11/26/resistance-17-75gb-of-garbage/
Sony misleads its fanbase yet again. Resistance would have fit just fine on a standard DVD since in reality it takes up less than 5gb of space, not 22gb. Not surprised here.
Without any FMVs either. That would be pretty minimal for any kind of game, wouldn't it?
Any chance we could have "ruined" locked out from these boards? I really don´t like people that mislead the readers here ON PURPOSE!
Ther's absolutely nothing on resistance to suggest that it needs all this space.The gameplay length is semi-decent(12 hours for single player) but nothing extraordinary and the game is fairly linear without the need to "built" huge worlds or anything,the textures used are good but not above other next generation games and the game doesn't make use of CGI.
I fail to see what makes resistance so space hungry...
We can debate to death the merits of a bigger disk, but at the end of the day it just gives devs an option to do things differently.
The whole debacle stinks of 'see I was right! nah nah nah!' syndrome. The 360 gained a year, the PS3 gained a bigger disk. End of story.
I admit I've been tempted to jump on the bandwagon too, but at the end of the day it would be a hollow victory.
Aren't we talking about a 12 hours game?The game also doesn't seem to use that many textures as most of the levels look one-two coloured(brownish or gray).How is this game more varied compared to just about any decent game out on the market??Variation perhaps
awesome
What games have been released that have missing features on the xbox360??Is it okay to cut features just to get it to fit on DVD? In my opinion, definately not.
Aren't we talking about a 12 hours game?The game also doesn't seem to use that many textures as most of the levels look one-two coloured(brownish or gray).How is this game more varied compared to just about any decent game out on the market??
What games have been released that have missing features on the xbox360??