RenegadeRocks
Legend
They also show a lot of those strange lighting anomalies that everyone seemed to be so hard on with Resistance 2
Not to mention the enemy models look...well...terrible.
I was not being hard tha_con, I just noticed it there and shared!
Now, Re5, as far as I know, uses DMC4's engine, it would be interesting to see the same artifact in this engine, as it would mean that it is also using Deferred approach for shadows.
Can you point it out in some Screenshot?
Also, I think since Guerilla is also using Deferred Rendering, and how Insomniac and Guerilla shared tech for Uncharted, I think the artifact would be long gone before release of R2,as we can't see any such artifact in KZ2.,