That's ridiculous. RE5 totally feels like an RE game, even with the changes. The core mechanic is the same in all of them: You stand in place and shoot and slow deliberate moviing enemies. What other game does this?
Zombies are actually humans infected by the Las Plagas parasite and turned into majini. According to the RE5 files in the game (as agame reviewer shouldn't you have read this?):
The parasite attaches itself to a human host and is assimilated by the centeral nervous system. Infected humans lose all rational thinking facilities and are wholly subject to control by another type of Plaga known as control Plaga (usually another infected human). Hosts may lack rational thought function, but they still retain human-level intelligence such as the ability to understand and communicate with each other. They can also use tools and are surprisingly crafty when working in groups against an enemy.
There's your explanation right there why zombies can be so dumb and at the same time appear to have high level functions.
Do I need a second player ? or is the SP good enough ?
RudeCurve, I am looking for a game to buy. The following was an earlier conversation in this thread:
What is great about RE5 ? Do I need a second player to enjoy it ?
Do I need a second player ? or is the SP good enough ?
What is great about RE5? The whole game just read any review from the major game sites.
Do I need a second player ? or is the SP good enough ?
Final question. How long are the boss fights ? (Is it overly difficult from your point of view ?)
[size=-2]I had already made the assumption that the levels are well-paced given the developers' experiences in the series[/size]
I know - because they aren't zombies. That's my point. So there is no excuse for them being as stupid as they are - at least, they could have done much more with them. They don't work well in groups; their AI is of the very much limited PS2 level AI. This problem is mainly evident in latter levels. The first two chapters are the best in the game - very unique and great when the zombies follow you on the roofs.
The boss fights depend completely on what weapons you use. Rocket launcher and the boss fights last around 1,5 seconds.
Final question. How long are the boss fights ? (Is it overly difficult from your point of view ?)
[size=-2]I had already made the assumption that the levels are well-paced given the developers' experiences in the series[/size]
I'll play with you.
This is not a very good explanation at all. In fact the (infinite) rocket launcher isn't even available during the initial playthrough. The rocket launcher also defeats any challenge to "fighting" a boss. Really the sole purpose of the rocket launcher is to basically allow you to rush through the game and kill the bosses with one or two hits so you could quickly move to the next stage.
Actually the Magnum cannot kill bosses with 3-4 shots in many situations, it all depends on if it's been upgraded and if you're playing the game for the very first time and whether or not you're playing it on Amatuer setting.
The reason being you cannot get the revolver magnum until you get to a certain stage so you cannot use it on the easier bosses in previous stages unless you go back to play those stages again with your newly acquired magnum. Not only that but if you depend too much on your uber magnum you might find yourself out of hard to find magnum ammo.
How do you wait him out ? You don't have to kill it to progress ?
Yep. In a way, that's true for all weapons. One of the hardest "bosses" in the game is the hammer/axe guy from the demo. He comes so early and I barely had any ammo. I just waited him out and didn't kill him on my first play.