mesyn191 said:
I think its the uber high FSAA that is doing it, no way it'll look that smooth in game. Texture wise and poly wise I wouldn't be surpised if its doable, ecspecially for a game like RE series which tends to be fixed cam/rail cam + lots of small spaces and/or very limited view distance...
You must have not played RE4 then because you can walk and look up, down, left, right at the same time. The camera is not on rails. As for small spaces and limited view distances, that's not true at all. Oh and Xbox 360 supports 4XFSAA which is practically free so these screen could very well be realtime.
If you want to talke about CGI, then there's KZ with all of those characters on screen with all of that busy stuff going on. RE5 doesn't have all of that stuff going on.