wco81 said:If that's true, then the premise of this poll is moot, no?
No, because that's not what the poll is about, that was just used as an example as to why some people may choose that true HD support is not necessary to require.
wco81 said:If that's true, then the premise of this poll is moot, no?
wco81 said:If PGR3 is not 720p, it shows that the "mandatory" 720p policy isn't so mandatory.
Also, weren't there other games which also didn't seem to be 720p?
720p output or 720p rendering?wco81 said:If PGR3 is not 720p, it shows that the "mandatory" 720p policy isn't so mandatory.
Inane_Dork said:720p output or 720p rendering?
I know. I'm pointing out the difference to wco81. All X360 games will output at 720p. But that doesn't mean they all render at 720p.Powderkeg said:720p output, rendered internally at 1024X600.
Powderkeg said:720p output, rendered internally at 1024X600.
Inane_Dork said:I know. I'm pointing out the difference to wco81. All X360 games will output at 720p. But that doesn't mean they all render at 720p.
scooby_dooby said:BUt then all games could be upscaled 480p and the entire promise of HD is completely empty. The 720p minimum means rendered internally at 720p obviously, otherwise it's a load of BS IMO.
I don't know what, exactly, MS's policy is on this. And if I did, I surely wouldn't be allowed to tell you. 480p upscaled may be okay. It might not. I don't know.scooby_dooby said:BUt then all games could be upscaled 480p and the entire promise of HD is completely empty. The 720p minimum means rendered internally at 720p obviously, otherwise it's a load of BS IMO.
1080p is over 2x the pixels of 720p. So for an average 40% performance hit you'll get 2x SSAA. For far less cost you can get 4X MSAA and 8X AF. So unless you're able to display at 1080p I can't see the draw behind rendering at such a resolution.wco81 said:If anything, we'd want it rendered at 1080p and output at 720p to get free AA.
Plus ATI would say Xenos could render 1080p.
The 720p minimum means rendered internally at 720p obviously, otherwise it's a load of BS IMO.
fearsomepirate said:You mean, kind of like if "66 million polygons per second" doesn't mean "fully textured and lit in an in-game situation," it's BS? Because a console manufacturer would never do something like that!