i finally bought the ps3 version few days ago and the game actually looked pretty good compared to 360's"at my friend's place". heres what i've observed, the 360's has more bloom in teh outdoor and somewhat a hazy feel to it. the ps3's version appeared to hav less blooms but slightly sharper textures on the human models and their armours. the ps3 version has more alias maybe due to less bloom. overall, two versions are quite similar to each other in terms of visual, anyone says 360's looked alot better is purely being biased. anyone whos played ps3's version at 720p would know wat im talking about.
Although in our group, no one particularly prefers one console over the other.
Wow, you found five friends who have no console preferences in what is as contentious as politics or religion? You should play the lotto...
Wow, you found five friends who have no console preferences in what is as contentious as politics or religion? You should play the lotto...
What resolution have you played the PS3 version at?
Videos I ve seen do show that the 360 version is a little bit better but I ve heard that playing the game at 1080i on the PS3 makes the game look even worse
I attribute it to our age and the fact gaming isn't our primary pastime. More technology geeks than anything. Want to hear about the iPhone?
I thought it use's a modified UE2.0 like Splinter Cell
btw is the aiming\bulletphysics still ****ed up?
Most people don't notice this, but if you wouldn't mind doing some quick tests for me:
1. Find a wall far away, shot out a clip (single shot, no ironsight\scope, wait for reticule to cool down) with the mp7. Do same with a G3A4 (or whatever its called),and tell me whats has the most accurate (closest) bullet spread.
2. Take the G3A4 (or some other high accuracy Assault Rifle) put a scope on it, and fire off a full clip in full auto while scoped, aiming at something, and tell me if every shot hit perfectly in the X.
You see, in the X360 version, not only are the short barreled SMGs are the far most accurate weapons, they are also the ones with the least recoil in full auto. In real life, a real assault rifle would not only be much much more accurate, it would also have less recoil in full auto. A machine gun, would have even less recoil.
Happily, this time there's good news. The PS3 rendition of the game is pretty much identical, and most definitely a ringing endorsement of the Unreal engine that powers both versions of the game. There are minor changes throughout - most notably in the lighting. The most obvious differences are in the initial helicopter fly-bys through Mexico and the Vegas strip, with the blooming lighting effects cut back a touch on PS3. However, I was never a big fan of this blur-a-thon to begin with and the dialled down effect on PS3 is a welcome bonus in my view.
Still. Gun should pull up, rather than not hitting whatever your laser\scope is pointed at.
perhaps the game is so realistic that the laser and scope need to be measured and refined with the gun.
R6:V is less realistic than the first incarnation of R6 back in 1998
http://www.eurogamer.net/article.php?article_id=78963&page=2
Lots of pics and their views:
You can clearly see in the 1080P pics that the PS3 FUBAR'ed the upscaling, they should have left it out or buried it in a game menu.
R6:V is less realistic than the first incarnation of R6 back in 1998
btw is the aiming\bulletphysics still ****ed up?
Most people don't notice this, but if you wouldn't mind doing some quick tests for me:
1. Find a wall far away, shot out a clip (single shot, no ironsight\scope, wait for reticule to cool down) with the mp7. Do same with a G3A4 (or whatever its called),and tell me whats has the most accurate (closest) bullet spread.
2. Take the G3A4 (or some other high accuracy Assault Rifle) put a scope on it, and fire off a full clip in full auto while scoped, aiming at something, and tell me if every shot hit perfectly in the X.
You see, in the X360 version, not only are the short barreled SMGs are the far most accurate weapons, they are also the ones with the least recoil in full auto. In real life, a real assault rifle would not only be much much more accurate, it would also have less recoil in full auto. A machine gun, would have even less recoil.
R6:V is less realistic than the first incarnation of R6 back in 1998