RoOoBo said:
Geeforcer said:The original slew of "R520 = 32pipes" rumors have their origin in R520 die size. It has been know for some time that it would be rather large ( > NV40), leading some to conclude that it will indeed be 32-pipes. As it stands, R520 is the biggest graphic chip to date - at 320Mts, its twice the size of its predecessor. So, what are some of the key factors contributing to this massive transistor count increase? Memory controller? SM3 logic? Larger Caches?
Dave Baumann said:Take a look at page 9.
Some may question why the X1800 XL's are being introduced immediately, but the XT's coming a month later. Silicon for all the parts are in production, but the final configuration of the silicon and metal layers was resolved fairly late, and with the production times taking up to three months for chip orders to final products the XT's are coming a little later, once those chips appear. ATI can make XL's available fairly shortly because they had placed large silicon orders earlier, but stopped the production once they realised there were still issues, meaning there were many cut wafers but without metal layers – as the issues could be resolved with a change to the contacts and metal layers ATI could utilise the silicon that had already been cut and apply new metal layers and all of these are going towards the initial XL products.
rwolf said:Does this mean the sample used for previews is not the FINAL X1800XT?
Jawed said:Those marked areas are 28% of the die, by the way - roughly.
Chalnoth said:I'm willing to bet that that center block is cache memory for local register storage.
Sunrise said:112 Watt vs. 59 Watt ? A 100% increase in wattage ?
So this is a pre-overclocked (metal fixed) XL-core ?
Depends on what those red, green, blue and magenta areas are, though? I'm guessing that they are pixel shaders and texture pipes.Tim said:That would put the R580 at 500 milion transistors, I think that is a bit to the high side. I would really like a die shot and transistor counts for the RV530 that would put us in a much better position to figure out what is exactly is what on that core.
Jawed said:Depends on what those red, green, blue and magenta areas are, though? I'm guessing that they are pixel shaders and texture pipes.
R580 will only have triple the pixel shaders, not triple the texture pipes. So, which bits are the texture pipes (are they part of the RGBM areas?)?...
Where are the vertex shaders?
vb said:- B should be ROPs: I think the big center block should be able contain all ring bus bits.
- texture units are decoupled, so there is no reason to have them placed near pixel units.
- and where is the already famous "Ultra Threaded Dispatch Processor"?
Sunrise said:Current XLs seem to be marked as "A14FG", while XTs are marked as "A15FG".
Still something doesn´t make sense:
Why does the XT consume that much power compared to the XL. It could be because of 8 chips with "-BJ12" which indicates 2.0V-operation, but that much more ?
http://www.xbitlabs.com/articles/video/display/radeon-x1000_14.html
112 Watt vs. 59 Watt ? A 100% increase in wattage ?
So this is a pre-overclocked (metal fixed) XL-core ?