How many bits would a transparent red,blue,green image and a transparent black image use?
Can you scale the transparency?
Can you (on a PS3,Xbox360 or Wii) make a layered RGB image with a black image and transparency layer in between them(not tranparent)?
It should look like this...
Red -->Transparency layer-->Black layer-->non transparent product image R
Blue-->Transparency layer-->Black layer -->non transparent product image B
Green->Transparency layer-->Black layer->non transparent product image G
R+B+G--->final image
The transparency can be scaled with 100%(letting all the black layer be shown=black) up to 0%(=white RGB at no transparency).
Cool idea or is it broken or ancient?
Can you scale the transparency?
Can you (on a PS3,Xbox360 or Wii) make a layered RGB image with a black image and transparency layer in between them(not tranparent)?
It should look like this...
Red -->Transparency layer-->Black layer-->non transparent product image R
Blue-->Transparency layer-->Black layer -->non transparent product image B
Green->Transparency layer-->Black layer->non transparent product image G
R+B+G--->final image
The transparency can be scaled with 100%(letting all the black layer be shown=black) up to 0%(=white RGB at no transparency).
Cool idea or is it broken or ancient?