What's so special about its lighting technology?
Line-Sweep Ambient Obscurance is good, but it's still a screen space AO, moreover it has its own issues like those Line-Sweeps which are perfectly visible when reprojection fails, for example if you place the character against the wall, moreover it looks good on 1080p screenshots mostly because of large search window(since AO resolution is 720p), I wonder how it would scale beyond 720p
Line-Sweep Ambient Obscurance is good, but it's still a screen space AO, moreover it has its own issues like those Line-Sweeps which are perfectly visible when reprojection fails, for example if you place the character against the wall, moreover it looks good on 1080p screenshots mostly because of large search window(since AO resolution is 720p), I wonder how it would scale beyond 720p