pushing tearing out of view, thus no tearing without VRR without vsync?

orangpelupa

Elite Bug Hunter
Legend
a few days or weeks or months ago, someone, i think from this forum, in one of the threads, talking about pushing tearing out of view, thus no tearing without VRR without vsync. and provided a link to it. but i didnt bookmark it, and i totally forgot the name.

anyone have any idea?
 
a few days or weeks or months ago, someone, i think from this forum, in one of the threads, talking about pushing tearing out of view, thus no tearing without VRR without vsync. and provided a link to it. but i didnt bookmark it, and i totally forgot the name.

anyone have any idea?
You can use that vsync option in rtss (sorry name eludes me) to push the tear to somewhere you wont notice, i'm not sure if this was what your looking for but maybe it might help narrow the search down.

edit: quickly chased the name down, scanline sync was the name.
 
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