PSP to have 30M of RAM

wazoo

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without a link, I''ll would take this with suspicion (April Fool ?)




SCEE president and COO David Reeves has indicated that PSP games will probably be region-free, that PS3 will be intrinsically linked with PSX and may appear in home server and standalone gaming versions, and that Sony may announce a stripped down, PSone-style PlayStation 2 product at this year's Electronic Entertainment Expo.

In a revealing interview with the official PlayStation website, Reeves spoke candidly about Sony's hopes and ambitions for its key gaming products, and cleared up a number of issues surrounding each of them.

Most interesting for gamers will be news that "probably [..] games will come out with no regional coding" on the PSP handheld console. Any PSP movies, however, will probably have to remain region protected, even if Hollywood decides to back the UMD format for distribution, although there may be other incentives to buying movies this way. "I think they will come up with quite a few surprises," Reeves said of his colleagues, "so that you'd want to buy a movie on UMD as well as having it on DVD. Maybe."

Reeves further suggested that in addition to a PlayStation 3 "intrinsically linked with PSX", "also there might be a normal PS3 for gamers, who just want to play the movies and have better games." The "home server" version of PlayStation 3, which has "all-singing, all-dancing features with maybe a hard disk drive", could retail for "whatever it might be, 600 or 700 Euros" according to Reeves, while the alternative might be for people who "just [want] to pay 200 Euros for a new generation games machine".

Lighting the fuse on SCEA's E3 presentation, Reeves also indicated that PSX and PSP might not be alone on the podium. "Something we haven't talked about, is that we made a change from PlayStation to PSone, so we may, in the course of time, make some cosmetic changes to PlayStation 2 and come out with something that's a little bit sexier, but probably no changes to specs or anything like that."

Unsurprisingly Reeves came out strongly in defence of the PSP as its own product and not a Game Boy replacement. "It's not, as people have said, a new Game Boy," he said. "There are so many other features that you can add onto it, whether it's GPS or GPRS even." As for games development: "Emulators are out, and I think dev kits will probably go out in March or April - the full dev kits, with analysers and things like that." Asked about concerns over the PSP's memory allocation, Reeves confirmed "it will have 30MB of RAM, now, which it didn't have before." He also admitted that the PSP concept image we've all seen was just that. "I think it was made of fibreglass or something like that. I honestly don't know if it'll look like that or not."

The Sony Europe boss also commented on the power of the handheld, responding, when asked if it would fit between the two existing Sony formats in terms of power, "That's about where it is," before adding "I think what Phil [Harrison] would say is that people who get an early start - probably someone like Square - will take it beyond PS2."

Looking further ahead, Reeves spoke about Sony's "ultimate goal" for PlayStation 3 - "to get into electronic broadband distribution". By 2006, at which point Reeves says all Sony's current crop of hardware products should be available, the platform holder hopes we'll have always online access and viable broadband distribution. "It's going to have to be 2 or 3MB, something like that," he said. "Ken [Kutaragi]'s even talking about 30MB! And when it gets to that, then it is broadband distribution, and people then can just download whatever game they want. But it's got to be secure, and that's where DNAS [Sony's online security protocol] comes in."
 
30 MB of RAM in total, up from 12 MB before.

This means a difference of 18 MB.

Use 2 MB for the GPU ( 4 MB of VRAM ) and the 16 MB remaining for the main RAM that goes up from 8 MB to 24 MB.

Old PSP memory configuration:

8 MB of main RAM

2 MB of Media Engine RAM

2 MB of VRAM


New PSP memory configuration (educated guess):

24 MB of main RAM

2 MB of Media Engine RAM

4 MB of VRAM
 
Personally, and if this is true, i'm not at all surprised/wowed... I mean what must 30MB Ram cost these days? I was always surprised to see the PSP as being short on RAM, considering how much RAM costs these days...
 
london-boy said:
Personally, and if this is true, i'm not at all surprised/wowed... I mean what must 30MB Ram cost these days? I was always surprised to see the PSP as being short on RAM, considering how much RAM costs these days...

Well, e-DRAM is a bit more expensive than el-cheapo PC133 you can buy at the stores ;).
 
Panajev2001a said:
london-boy said:
Personally, and if this is true, i'm not at all surprised/wowed... I mean what must 30MB Ram cost these days? I was always surprised to see the PSP as being short on RAM, considering how much RAM costs these days...

Well, e-DRAM is a bit more expensive than el-cheapo PC133 you can buy at the stores ;).

:oops: Oh i get it.... So, it would be 24MB of eDRAM? Havent really followed PSP specs lately, but what portion of RAM is embedded and what isnt?
 
I don't really believe they would just add another 24 megs of edram .

I would believe it if they claimed mabye half or a third of the 24 megs was edram and the rest was a normal sdram.

Although the more they add the better the graphics will look.

But then again the cost and battery life just went up/down :)
 
london-boy said:
Panajev2001a said:
london-boy said:
Personally, and if this is true, i'm not at all surprised/wowed... I mean what must 30MB Ram cost these days? I was always surprised to see the PSP as being short on RAM, considering how much RAM costs these days...

Well, e-DRAM is a bit more expensive than el-cheapo PC133 you can buy at the stores ;).

:oops: Oh i get it.... So, it would be 24MB of eDRAM? Havent really followed PSP specs lately, but what portion of RAM is embedded and what isnt?

According to the old specs all the RAM listed was embedded, they did not talk about an SoC design for nothing ;).

I hope that this new RAM ( which even if it were external it would have to provide like 2.6 GB/s, without wasting too much power and without long latency ) is embedded as it is a more future proof solution.

The PSP's SoC will be shrinked over time as aggressively as Sony can to cut manufacturing costs and you will reduce the system price faster if you bet on e-DRAM than if you bet on external RAM which does not shrink every time the processor shrinks.
 
But then again the cost and battery life just went up/down

Battery life will go down alot more if those aren't eDRAM. But yeah, if some embedded and some external, it'll be some funky memory architecture.

Maybe they can do something like Gamecube, with the main memory embedded and have something like A-RAM.
 
jvd said:
I don't really believe they would just add another 24 megs of edram .

I would believe it if they claimed mabye half or a third of the 24 megs was edram and the rest was a normal sdram.

Although the more they add the better the graphics will look.

But then again the cost and battery life just went up/down :)

24 MB ?

30 - 12 = 18, at least to me.

Going by what they were talking about developing the ASC9 e-DRAM process with Toshiba, they expected to have devices with more e-DRAM than 30 MB on.

Another possibility is to increase the VRAM to 4 MB and them attach 16 MB of off-chip memory.

I do not believe that they would attach 18 MB of off-chip memory: it is a very odd number and if the PSP's GPU works the way I think it does, then adding 2 MB will improove its efficiency doing T&L as well as Texturing, etc...

I'd rather have all the extra RAM as e-DRAM: 16 Mb more for the main RAM and 2 MB more for the VRAM.
 
I say 24 (could be 32) because i've never heard of 30. But hey its sony they could do something diffrent.


Still in a fix system with limited space and cooling capabiltys I find it unlikely they will fit 30 megs of edram and keep the power consumption down and keep cooling right .

Of course if the edram doesn't generate much heat it could be used to help cool the chips but i doubt it
 
jvd said:
I say 24 (could be 32) because i've never heard of 30. But hey its sony they could do something diffrent.


Still in a fix system with limited space and cooling capabiltys I find it unlikely they will fit 30 megs of edram and keep the power consumption down and keep cooling right .

Of course if the edram doesn't generate much heat it could be used to help cool the chips but i doubt it

Larger die, easier cooling if they design it right.

Still, 2.6 GB/s with not huge latency off-chip DRAM would likely consume quite a lot of power, it would not come for free.

30 MB of RAM in total, up from 12 MB before.

This means a difference of 18 MB.

Use 2 MB for the GPU ( 4 MB of VRAM ) and the 16 MB remaining for the main RAM that goes up from 8 MB to 24 MB.

Old PSP memory configuration:

8 MB of main RAM

2 MB of Media Engine RAM

2 MB of VRAM


New PSP memory configuration (educated guess):

24 MB of main RAM

2 MB of Media Engine RAM

4 MB of VRAM
 
london-boy said:
So....... true or not? PSP is getting more and more appealing as time goes on...

Appealing WITH a power adapter yes. From what I've heard, PSP's battery could be the doom of the device... 1 hour with wifi, small two hours without it... :/
 
Evil_Cloud said:
london-boy said:
So....... true or not? PSP is getting more and more appealing as time goes on...

Appealing WITH a power adapter yes. From what I've heard, PSP's battery could be the doom of the device... 1 hour with wifi, small two hours without it... :/

mmmmmmmmmm........ If i'm at home i'd be playing other kind of games..... so 2 hours wouldn't be very impressive, just enough for my trip to and from work eveyday, which now that i think about it is when i'll mostly be using it anyway... we'll see...
 
Regarding battery, if they kept to the concept design, than there are plenty of room for battery. From the concept design PSP is big and very thick too.
 
V3 said:
Regarding battery, if they kept to the concept design, than there are plenty of room for battery. From the concept design PSP is big and very thick too.

:oops: *Don't comment!!! Don't comment!!! slaps his face*












No, seriously, i though it was kinda thin..... large and thin... i don't want something as big as a bloody Gamegear.... or a Linx :oops: :oops: :oops:
 
Well, e-DRAM is a bit more expensive than el-cheapo PC133 you can buy at the stores

If it is all eDRAM, the PSP chip will sit around 270 million transistors. It'll be like GS-32 process shrink from 180nm to 90 nm. Not unreasonable.
 
london-boy said:
No, seriously, i though it was kinda thin..... large and thin... i don't want something as big as a bloody Gamegear.... or a Linx :oops: :oops: :oops:

What if you have to put in three thick lithium batteries to make it last 6 hours? :LOL:
 
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